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Civilization IV: Civilization Reference

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  • Civilization IV: Civilization Reference

    Civilization IV on Apolyton Civilization Site - General Reference
    Game: Civic:
    Civilization: Leader:
    Traits: Technologies:
    Special Unit: Special Unit Era:
    Special Building: Special Building Era:
    Bonusses: Recalculate   Clear
    Philosophical
     • +100% Birth Rate
     • +100% for University
    Aggressive
     • Free Promotion (Combat I)
          - Melee Units
          - Gunpowder Units
     • +100% for Barracks, Drydock
    Spiritual
     • No Anarchy
     • +100% for Temple
    Organized
     • -50% Civic Upkeep
     • +100% for Lighthouse, Factory, Courthouse
    Industrious
     • +50% for Wonders
     • +100% for Forge
    Imperialistic
     • +100% Great General Emergence
     • +50% for Settler
    Financial
     • +1 on Plots with 2
    Creative
     • +2 per City
     • +100% for Library, Theater, Colosseum
    Protective
     • Free Promotion (City Garrison I, Drill)
          - Archery Units
          - Gunpowder Units
     • +100% for Walls, Castle
    Charismatic
     • +1 per City
     • -25% XP Needed for Unit Promotions
     • +1 from Monument, Broadcast Tower
    Expansive
     • +2 per City
     • +25% for Worker
     • +100% for Granary, Harbor
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    • Civilization IV: Civilization Reference
      by Martin Gühmann

      If you've been looking for a comprehensive, interactive reference tool for Civilization IV and its Warlods and Beyond the Sword expansion packs your wait is over. Apolyton Civilization Site staff member Robert "CyberShy" Plomp has exhaustively put together such a resource that comes in a general and unit-speicifc variety.

      Through an array of drop-down menus, mix and match combinations of particulars from the basics such as civilization and civics to particular buildings and bonuses on the 'General' sheet, and type through required technology with the 'Unit' document. Information is displayed in data-rich but easy-to-follow table format with colourful icons and pleasant shading.

      Should you any updates needed in future that have not been applied (e.g. as a result of one or more patches), contact Plomp directly.

      If you wanna comment on this please to so in the related forum thread Civ4 Interactive Series Reference Sheets.

      ...
      September 21, 2012, 16:01
    • Civilization IV: Unit Reference
      by Martin Gühmann

      If you've been looking for a comprehensive, interactive reference tool for Civilization IV and its Warlods and Beyond the Sword expansion packs your wait is over. Apolyton Civilization Site staff member Robert "CyberShy" Plomp has exhaustively put together such a resource that comes in a general and unit-speicifc variety.

      Through an array of drop-down menus, mix and match combinations of particulars from the basics such as civilization and civics to particular buildings and bonuses on the 'General' sheet, and type through required technology with the 'Unit' document. Information is displayed in data-rich but easy-to-follow table format with colourful icons and pleasant shading.

      Should you any updates needed in future that have not been applied (e.g. as a result of one or more patches), contact Plomp directly.

      If you wanna comment on this please to so in the related forum thread Civ4 Interactive Series Reference Sheets.

      ...
      September 1, 2012, 18:20
    • Civilization 4: Civics
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      Government Requires Benefits Upkeep Despotism - - Low Hereditary Rule Monarchy +1 Happiness per military unit stationed in city Low Representation Constitution +3 Beakers per specialist+2 Happiness in 5 largest cities Medium Police State Fascism +25% Military Unit Production-50% War Weariness High ...
      July 26, 2012, 18:24
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      July 26, 2012, 18:04
    • Civilization 4: Civilopedia introduction
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      This section lists all known Civilizations and Leaders, Buildings, Wonders, Units, Promotions, Advances, Terrain Types, Improvements, Resources, and Civ4: Civics featured in Civilization IV. Most of the information in this section was taken directly from the ingame Civiliopedia. All information in this section has been updated for the latest version of the game, which is 1.61. Information on the warlords expansion is not included. There is (will be) a seperate Civilopedia for warlords. If you ...
      July 25, 2012, 15:41
    • Civilization 4: Resources
      by Martin Gühmann
      Strategic Resources Effect Improvement Yield Revealed by Usage Aluminum Hills +1 Hammer Mine 0 +3 +1 Industrialism Modern Units SS parts Coal Hills +1 Hammer Mine 0 +3 0 Steam Power Railraods Ironclad Copper Grassland Plains +1 Hammer Mine 0 +3 0 Bronze Working Ancient Units Some Wonders Horse Grassland Plains +1 Hammer ...
      July 20, 2012, 18:24
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