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  • Civilization 4 Warlords: Buildings

    Civilization 4 Warlords: Buildings

    Regular Buildings    Requires    Cost Effects Palace At least 4 citiesCan only have one 160 Makes this city the CapitalReduces maintenance in nearby cities+2 culture+1 happiness+8 commerce Walls Masonry 50 +50% Defense (Except vs. gunpowder-based units)-25% Damage to Defenses from Bombardment (Except vs. gunpowder-based units)Required to build CastleDouble...
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  • Civilization 4 Warlords: Technologies

    Civilization 4 Warlords: Technologies

    Technology Tree View the full tech tree (4770x648, 572 kB -- right-click and 'Save As' to download).Warning: The above image is very large. It may take a long time to load on slower connections.The above image has not yet been updated for Warlords Advances in Alphabetical Order Technology Cost Requires Leads To Units & Buildings Enabled Special Agriculture 60   Animal HusbandryPottery   Can Build Farm ...
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  • Civilization 4 Warlords: Promotions

    Civilization 4 Warlords: Promotions

    Promotion Available to Effect Requires Leads to Combat I All Combat Units +10% Strength   Combat IICoverShockPinchMedic I Combat II All Combat Units +10% Strength Combat I Combat IIIFormationChargeAmbushAmphibious Combat III All Combat Units +10% Strength Combat II Combat IVMarchBlitzSentry ...
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  • Civilization 4 Warlords: Units

    Civilization 4 Warlords: Units

    Combat Units Str MP Cost Technology Resource Special Abilities ScoutRecon Units 1 2 15 Hunting   Can Only DefendBetter results from Tribal Villages+100% vs. Animals ExplorerRecon Units 4 2 40 Compass   Can Only DefendBetter results from Tribal VillagesIgnores Terrain Movement CostStarts with Guerilla I, Woodsman I ...
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  • Civilization 4 Warlords: Wonders & Projects

    Civilization 4 Warlords: Wonders & Projects

    World Wonders Can only be built once in the entire world Wonder    Requires    Cost Effects The Pyramids Masonry 500 Enables all Government civics+6 culture+2 engineer Great People PointsCan only be built on Classical and earlier startsDouble production speed with Stone Stonehenge Mysticism 120 Free Monument in every cityCenters world map+8 culture+2 prophe...
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  • Civilization 4 Warlords: Buildings
    by Martin Gühmann
    Regular Buildings    Requires    Cost Effects Palace At least 4 citiesCan only have one 160 Makes this city the CapitalReduces maintenance in nearby cities+2 culture+1 happiness+8 commerce Walls Masonry 50 +50% Defense (Except vs. gunpowder-based units)-25% Damage to Defenses from Bombardment (Except vs. gunpowder-based units)Required to build CastleDouble...
    August 15, 2012, 18:00
  • Civilization 4 Warlords: Technologies
    by Martin Gühmann
    Technology Tree View the full tech tree (4770x648, 572 kB -- right-click and 'Save As' to download).Warning: The above image is very large. It may take a long time to load on slower connections.The above image has not yet been updated for Warlords Advances in Alphabetical Order Technology Cost Requires Leads To Units & Buildings Enabled Special Agriculture 60   Animal HusbandryPottery   Can Build Farm ...
    August 15, 2012, 17:32
  • Civilization 4 Warlords: Promotions
    by Martin Gühmann
    Promotion Available to Effect Requires Leads to Combat I All Combat Units +10% Strength   Combat IICoverShockPinchMedic I Combat II All Combat Units +10% Strength Combat I Combat IIIFormationChargeAmbushAmphibious Combat III All Combat Units +10% Strength Combat II Combat IVMarchBlitzSentry ...
    August 15, 2012, 17:30
  • Civilization 4 Warlords: Units
    by Martin Gühmann
    Combat Units Str MP Cost Technology Resource Special Abilities ScoutRecon Units 1 2 15 Hunting   Can Only DefendBetter results from Tribal Villages+100% vs. Animals ExplorerRecon Units 4 2 40 Compass   Can Only DefendBetter results from Tribal VillagesIgnores Terrain Movement CostStarts with Guerilla I, Woodsman I ...
    August 15, 2012, 17:27
  • Civilization 4 Warlords: Wonders & Projects
    by Martin Gühmann
    World Wonders Can only be built once in the entire world Wonder    Requires    Cost Effects The Pyramids Masonry 500 Enables all Government civics+6 culture+2 engineer Great People PointsCan only be built on Classical and earlier startsDouble production speed with Stone Stonehenge Mysticism 120 Free Monument in every cityCenters world map+8 culture+2 prophe...
    August 15, 2012, 17:23
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