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Civilization 2: Info
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Created by:
Martin Gühmann
- Published: September 14, 1998, 18:28
- 0 comments
Civilization 2: Info
This is where you will find lots of information on the Civilization II series, for the beginner, amateur and pro. To begin with, for those of you who are interested in submitting something of yours that you believe would be useful to CivII gamers such as yourself, please comment here. Introduction Civilization II is the sequel to the classic game Civilization. In Civilization and its sequel, in the beginning you rule over a tiny, nomadic tribe. It is your task to bring this puny sett... -
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Civilization 2: Wonders of the Modern World
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Created by:
Martin Gühmann
- Published: September 14, 1998, 17:54
- 0 comments
Civilization 2: Wonders of the Modern World
Apollo Program Prerequisite: Space Flight Cost: 600 Shields Effect: Allows the contruction of spaceships by all civilizations and reveals the entire map. Expires: Never ... -
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Civilization 2: Wonders of the Industrial Age
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Created by:
Martin Gühmann
- Published: September 14, 1998, 17:52
- 0 comments
Civilization 2: Wonders of the Industrial Age
Adam Smith's Trading Co. Prerequisite: Economics Cost: 400 Shields Effect: Pays the maintenance for all city improvements with a cost of one coin per turn others are not affected. Expires: Never ... -
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Civilization 2: Wonders of the Renaissance
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Created by:
Martin Gühmann
- Published: September 14, 1998, 17:49
- 0 comments
Civilization 2: Wonders of the Renaissance
Copernicus' Observatory Prerequisite: Astronomy Cost: 200 Shields Effect: Increases science output of city where it is built by 50 %. Expires: Never ... -
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Civilization 2: Wonders of the Ancient World
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Created by:
Martin Gühmann
- Published: September 11, 1998, 17:40
- 0 comments
Civilization 2: Wonders of the Ancient World
Colossus Prerequisite: Bronze working Cost: 200 Shields Effect: City where Colossus is built generates an extra unit of trade in every square that is already producing trade. Expires: Discovery of Flight ... -
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Civilization 2: Units
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Created by:
Martin Gühmann
- Published: September 7, 1998, 19:02
- 0 comments
Civilization 2: Units
Here are all the units in Civilization 2. The unit list is organized in the following categories: Stone Age-Medieval Era Units Early Medieval-Industrial Era Non-Mechanized Modern Units Modern Mechanized Units and Artillery Air Units Modern Naval Units Weapons of Mass Destruction Noncombatant Units Diplomacy Units ... -
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This is where you will find lots of information on the Civilization II series, for the beginner, amateur and pro. To begin with, for those of you who are interested in submitting something of yours that you believe would be useful to CivII gamers such as yourself, please comment here. Introduction Civilization II is the sequel to the classic game Civilization. In Civilization and its sequel, in the beginning you rule over a tiny, nomadic tribe. It is your task to bring this puny sett...
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Channel: Info
September 14, 2012, 18:28 -
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Apollo Program Prerequisite: Space Flight Cost: 600 Shields Effect: Allows the contruction of spaceships by all civilizations and reveals the entire map. Expires: Never ...
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Channel: Info
September 14, 2012, 17:54 -
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Adam Smith's Trading Co. Prerequisite: Economics Cost: 400 Shields Effect: Pays the maintenance for all city improvements with a cost of one coin per turn others are not affected. Expires: Never ...
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Channel: Info
September 14, 2012, 17:52 -
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Copernicus' Observatory Prerequisite: Astronomy Cost: 200 Shields Effect: Increases science output of city where it is built by 50 %. Expires: Never ...
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Channel: Info
September 14, 2012, 17:49 -
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Colossus Prerequisite: Bronze working Cost: 200 Shields Effect: City where Colossus is built generates an extra unit of trade in every square that is already producing trade. Expires: Discovery of Flight ...
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Channel: Info
September 11, 2012, 17:40 -
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Here are all the units in Civilization 2. The unit list is organized in the following categories: Stone Age-Medieval Era Units Early Medieval-Industrial Era Non-Mechanized Modern Units Modern Mechanized Units and Artillery Air Units Modern Naval Units Weapons of Mass Destruction Noncombatant Units Diplomacy Units ...
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Channel: Info
September 7, 2012, 19:02 -