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Civilization 2: Wonders of the Ancient World

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  • Civilization 2: Wonders of the Ancient World

    Colossus

    Prerequisite: Bronze working
    Cost: 200 Shields
    Effect: City where Colossus is built generates an extra unit of trade in every square that is already producing trade.
    Expires: Discovery of Flight

    Great Library

    Prerequisite: Literacy
    Cost: 300 Shields
    Effect: Civilization automatically receives any advance discovered by two other civilizations.
    Expires: Discovery of Electricity

    The Great Wall

    Prerequisite: Masonry
    Cost: 300 Shields
    Effect: Acts as city wall in all friendly cities. Doubles attack atrength vs Barbarians. Enemy civilizations are forced to offer cease fire or peace.
    Expires: Discovery of Metallurgy

    Hanging Gardens

    Prerequisite: Pottery
    Cost: 200 Shields
    Effect: Makes 3 content citizens happy in city where it's built, and one content citizen happy in all other friendly sities.
    Expires: Discovery of Railroad

    The Lighthouse

    Prerequisite: Map making
    Cost: 200 Shields
    Effect: Trirenes lose chance of being lost at sea. All other ships have their movements increased by one. All new ships receive veteran status.
    Expires: Discovery of Magnetism

    Oracle

    Prerequisite: Mysticism
    Cost: 300 Shields
    Effect: Doubles effectiveness of temples.
    Expires: Discovery of Theology

    Pyramids

    Prerequisite: Masonry
    Cost: 200 Shields
    Effect: Counts as a granary in every city.
    Expires: Never
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