FIRST LOOK ON CTP2!
"Trade options have also been improved so that cities can now trade food with each other – pretty handy if you have one big fat city and a ton of other cities that are starving
A full half of the wonders are new and include the Empire State Building, which gives players a trade, gold and diplomacy bonus."
Source: Apolyton
CHANGES ON GOODS VALUE
"Goods are not all equally valuable now. Distance from the destination city of a trade route and overall scarcity of goods both modify the value of a good. It's a pretty simple model, but it adds some interest to trade."
Btw, if you have ideas on how a game's history can be viewed again at the end, it seems that there is room for suggestions. Post now!
Source: IGN Preview
IGN PREVIEW UPDATE
"The trade system no offers no distinction between foreign and domestic trade. Sort of like Activision's answer to NAFTA. The value of traded goods -- like jade, crab and sugar cane -- is based on two factors. If the city you're trading with has a limited supply of the good in question, then the good is worth more money. The relationship of the distances between the cities also comes into play. The farther away you trade, the more profitable it can be. CTP2 also rates monopolies on ownership of goods rather than purchase. In the old game, it was possible to maintain a monopoly as long as you were able to buy up all available quantities of the commodity. Now you've got to own it to begin with."
Source: Gamespot Preview
GAMESPOT PREVIEW
"The trade mechanics have been reworked to consider the overall scarcity of a particular good in the game world, and the interface no longer arbitrarily separates internal and external trade."
Source: Apolyton
INTERCEPT TRADE?
"1) The pink numbers are a debugging feature, shouldn't have made it into a screenshot.
2) "Intercept trade" is what Piracy has always been called in the code, I'm highly amused that it managed to creep into the interface, and that you are the first person to point it out to me. I'll make sure it gets fixed "
Source: Apolyton
ASSIGNING WORK
"Any trade resources in your city radius are now considered owned by your city, without having to have a worker on them".
TRADE ADVISORS SPEAK
"In order to build my armies quickly, I need income. My trade advisors have informed me that distant lands will pay rich amounts of gold for the spices that are native to Egypt. I have commissioned my advisor to assemble great caravans so that we may deliver our goods to our neighboring states, will my mayors prepare bazaars in their cities to increase the flow of gold from commerce."