(DEVELOPED) CITY BUILDER UNIT?!?
"The sequel to last years published Call to Power from Activision makes great progress. Graphics and Interface will only be improved in details, but therefor, the developers looked to get most of the lacking points of CtP1 straight! New Units like the City-builder bring more diversity into the game, as with him you can build _already developed_ cities in later stages of the game."
And here is the translation of the full article from Babelfish. It's not perfect as you can see, but it's something
"The second section in the last year call to of power of Activision appeared makes large progress. Diagram and control are improved only in the detail, but to have itself the developers very strongly to the removal of the points of criticism made. New units as for example the staedtebauer provide for still more alternation, because with it localities already developed can be established at later times in the play. A majority of the innovations concerns the diplomacy. Thus alliances are closed not only as usual and signed trade agreements, but with direct threats and offers even many engagements on now the persektivisch represented battleground can be avoided. Planned erscheinungstermin is Christmas 2000."
Looking at the images we have seen so far, the unit might be the one on this news article...
CITY MANAGMENT SCREEN USE
"We've got something of an internal schism regarding the City Management screen. As you might recall, in CTP, it was a list summary of all of the cities in your civilization. From there, you could:
- Change city names
- Change what they were currently building
- Load/create/save build queues
- Disband cities.
- View statistical information (i.e. food, prod., gold, etc.)
Well, thanks for asking St Swithin!
SINGLE CITY SCREEN!
"There is a City management screen, which focuses on one city and its intimate inner workings. The screen I'm talking about is a summary of all of the cities in your empire, so if you wanted a closer look at a specific city, you would just double-click it and go to the City management screen."
Related forum thread
Source: IGN Preview
IGN PREVIEW UPDATE
On the Interface and new easy ways to do things
National management
Source: Gamespot Preview
GAMESPOT PREVIEW
"Another of the game's new features is that a city's area of influence for resource-gathering in the surrounding countryside will grow as the city grows, which means that new trade goods and more resources will become available as your city matures. This territory growth doesn't just simply increase in a circle, but will deform to accommodate other cities, creating a continuous patchwork that never puts vital resources frustratingly out of reach."