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  • The Column: #02 -- Is M.E.V. Running Rampant

    The Column: #02 -- Is M.E.V. Running Rampant

    By Daniel Quick August 15, 1998 note: This is The Column, a part of Apolyton where Markos and Dan write whatever we want . Well, not just Dan and me. The Column is open to everyone. If you feel like writing submit your article to us. Have you been following the headlines in the gaming news industry recently? If so, maybe you have paid particular attention to all the wheeling and dealing going on. This company buys that company, that company buys that company. Don't tell me the Micro$oft Envelopment Virus (MEV) is contagious!? ...
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  • The Column: #01 -- The Release Date Syndrome

    The Column: #01 -- The Release Date Syndrome

    By Markos Giannopoulos
    August 8, 1998

    Note: This is the first article on The Column, a part of Apolyton where I and Dan write whatever we want . Well, not just Dan and me. The Column is open to everyone. If you feel like writing submit your article to us.

    INTRO

    The term 'release dates syndrome' is not mine. I don't know if anyone have used it before me, but for me it's origin is from the term 'ebworld syndrome', which I first heard from Kwang(Technical Advisor on Apolyton and co-owner of CivLeague) on the Multiplaying Forum of TFGC2S. According to Kwang the 'ebworld syndrome' was first noticed by scientists when ebword.com started posting release dates of StarCraft. The date changed every week making a lot of impatient players go nuts.

    THE FIRST STEP TOWARDS A CURE...

    I must admit I was addicted too. It began sometime in June, when I first discover a date for 'Ultimate Civ2' on OGR.COM. I was amazed by the fact that at last I had some idea on when MGE will go out. OGR then said(and I think it still does) July... And then I found ebworld. It said Jun 30, and everyone was sure about it. So I was happy... But as time went by, I started looking for other sites, and then ebworld changed it to August 12, and then to September 2 and then I found other sites saying either August or September(none October, yet). And then I gave up.

    TRUST NOONE

    ...as Mulder would say. Dont take these dates seriously. Take it as a part of the truth, not the truth itself. Don't worry about when the game will go out. It will eventually(games do that, most times)...

    I'M NOT ADDICTED!

    On the other hand I've got a new source for you . It's Chips&Bits. Besides prices they have release dates. So, they have CIV2:MGE coming on 8/98(yeah right!), SMAC on 11/98(Firaxis always told fall, so they are in), CIV:CTP on 2/99(Activision on the official Civ:CTP site says Christmas), and CIV2:TOT on 4/99(too good to be true?). Got your dose?

    The opinions expressed on this page doesnt necessarily express Apolyton CS or GameStats.
    It is just the personal opinions of the writer.

    COLUMN ARCHIVE

    ...
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  • The Column: #20 -- MGE: Why NOT Bother?
    by reismark
    By Reismark I December 19th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. The CivII world recently received an enormous boost with the release of MGE. It has been accompanied by both positive and negative feedback. This column published some negative feedback last week; this week, it's time for the positives. ...
    December 18, 2012, 21:03
  • The Column: #19 -- MGE: Why Bother?
    by dracon
    By Dracon December 12th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. When I first heard about CivII: MGE, I thought, why bother? I mean, we're talking about a game that came out in '96, and in the gaming world, that's ancient history. MGE is basically Civ2 with multiplayer, big deal! What they should've done is made it an expansion pack. It's using old gaming technology in today's gaming world. I mean, why get MGE, when you can wait a little longer, and get the latest in civilization gaming, SMAC and CTP. Both come with multiplayer, and up-to-date gaming technology. ...
    December 18, 2012, 20:59
  • The Column: #18 -- All I Want For Christmas Is Gaming Goodness
    by DanQ
    By Daniel Quick December 5th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. It's what, 7am Christmas morning and you've already raided your stockings, presents, fridge (opps, how'd that get in there? ) and you're already entrenched in your most favourite new toy (forgive this grammar, I'm Canadian eh?). That's right, a computer game! You're all so excited, knowing all the hype the game had received in the months gone by has been well worth your time... the equivlent of the must-have action figure for a 10-year-old. You begin to remember to that cool, autumn day when you far from vaguely hinted to your relatives of a particular game you have been eyeballing forever. And now, it's finally here! You enthusiastically scream "YES!!" at the top of your lungs, which interrupts your neighbours' slumber and they begin to wonder whether the world's newest millionaire is finally moving far, far way... but I digress. ...
    December 18, 2012, 20:49
  • The Column: #17 -- Unconventional Reality
    by MarkG
    By Markos Giannopoulos November 28th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. INTRO The last 5-6 months, since we started hearing about CTP, Activision's version of civ, the most discussed new features were the unconventional units, like the Park Ranger and the Lawyer. Many players found these units to be silly or at least unreal. I will try to answer to these "accusations" for some of the units. ...
    December 18, 2012, 20:45
  • The Column: #16 -- The Art Of Being Late
    by MarkG
    By Markos Giannopoulos November 21th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. INTRO Waiting for a flight that I never took due to it's excessive delay, I was thinking about the delays of the three games that we're waiting(civ2:mge, smac and ctp) and how we were informed of them. At the end, I found logical reasons for all of the delays, except of my flight's ...
    December 18, 2012, 20:40
  • The Column: #15 -- The Debate
    by Martin Gühmann
    By Andrew Hoekzema November 14th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. CivII is now more than 2 1/2 years old, CiC is about 1 1/2 years old, and FW is 1 year old. Many people have argued that the two add-on packs are a waste of money, but I would disagree. Personally, I find scenarios the most interesting aspect of Civilization 2. Both of these add-ons provided very useful tools for scenario designers. The CivII designers created a semi language in order to vastly expand the capabilities of scenario designs, expanded the amount of units and techs available as well as providing plenty of good graphics and handy editors for scenario designers to use. But I can see why people think that FW and CiC were just wastes. ...
    December 18, 2012, 20:34
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