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Gods and Kings revises Civilizations 5's technology tree

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  • Gods and Kings revises Civilizations 5's technology tree

    Gods and Kings adds one new era to Civilization 5

    Gods and Kings adds one new era to Civilization 5. The new era has so far no known name, but it is placed between World War I and World War II, and tentatively called the Great War era. Ed Beach: "...there is no so called Great War era, we only used this terminology to describe a class of units. We have, however, added a new era to the tech tree that should help us to extend the post-gunpowder world a little bit further."

    With the new era we get new units, especially WWI, and the Infantry has been split into a WWI and WWII.

    Gods and Kings adds 5 new technologies to Civilization 5

    Gods and Kings adds 5 new technologies to Civilization 5. Here is the list:

    Name

    Icon

    Era

    Requires

    Leads to

    Unlocks

    Architecture Renaissance Banking, ? ? ?
    Ballistics ? ? ? Anti-Aircraft Gun (From Radio)
    Machine Gun (From Civ5:G&K)
    Combined Arms ? ? ? ?
    Drama and Poetry Classical Writing Theology
    Civil Service
    Amphitheatre (From Civ5:G&K)
    National Epic (From Philosophy)
    Guilds Medieval Currency ? Machu Picchu (From Currency)
    National Treasury (From Currency)
    Polder (From Civ5:G&K)
    Trading Post (From Trapping)
    Wealth (From Currency)

    Gods and Kings changes 21 technologies in Civilization 5

    Gods and Kings changes 21 (as far as we know) technologies in Civilization 5. Here is the list with the everything that was added to the technologies and that what was removed:

    Name

    Added

    Removed

    Banking Unlocks Constabulary (From Civ5:G&K)
    Chivalry Unlocks Alhambra (From Civ5:G&K) Does not unlock Himeji Castle (To ?)
    Civil Service Unlocks Research Agreements (From Philosophy)
    Combustion Unlocks WWI Tank/Land Ship (From Civ5:G&K) Does not unlock Tank (To ?)
    Compass Unlocks Galleass (From Civ5:G&K)
    Construction Unlocks Composite Bowman (From Civ5:G&K)
    Unlocks Terracotta Army (From Civ5:G&K)
    Does not unlock Circus Maximus (To Horseback Riding)
    Does not unlock Great Wall (To Engineering)
    Currency Unlocks the Hidden City of Petra (From Civ5:G&K) Does not unlock Machu Picchu (To Guilds)
    Does not unlock National Treasury (To Guilds)
    Does not unlock Wealth (To Guilds)
    Education Unlocks an unknown ability (From Civ5:G&K) Does not unlock Notre Dame (To Physics)
    Does not unlock Porcelain Tower (To ?)
    Engineering Unlocks Great Wall (From Construction)
    Flight Unlocks WWI Fighter (From Civ5:G&K)
    Unlocks WWI Bomber (From Civ5:G&K)
    Unlocks an unknown ability (From Civ5:G&K)
    Does not unlock Carrier (To ?)
    Does not unlock Fighter (To ?)
    Horseback Riding Unlocks Circus Maximus (From Construction)
    Iron Working Unlocks Colossus (From Bronze Working)
    Machinery Does not unlock Armory (To ?)
    Navigation Unlocks Privateer (From Civ5:G&K)
    Optics Unlocks Great Lighthouse (From Sailing)
    Penicillin Unlocks Marine (From Civ5:G&K)
    Philosophy Does not unlock National Epic (To Drama and Poetry)
    Does not unlock Research Agreements (To Civil Service)
    Pottery Unlocks Shrine (From Civ5:G&K)
    Physics Unlocks Notre Dame (From Education)
    Radio Does not unlock Anti-Aircraft Gun (To Ballistics)
    Theology Unlocks Great Mosque of Djenne (From Civ5:G&K)
    Trapping Does not unlock Trading Post (To Currency)
    Attached Files

    • Martin Gühmann
      #1
      Martin Gühmann commented
      Editing a comment
      Added to the list of added things to technologies, where the stuff comes from, so I found another technology that lost something: Radio

      -Martin
    Posting comments is disabled.

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