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The Column: #05 -- Our First Month

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  • The Column: #05 -- Our First Month

    By Markos Giannopoulos
    September 5, 1998

    Note: This is The Column, a part of Apolyton where Markos and Dan write whatever we want . Well, not just Dan and me. The Column is open to everyone. If you feel like writing submit your article to us.

    INTRO

    It's one month since Apolyton CS started and it's a good time to make a round up(ok, this was easier to write than a comparison of the upcoming civs, which I first thought of writing

    PREVIOUS ARTICLES
    #3 WILL THERE EVER BE A CIV3?
    Frank Johnson of CivLeague explains why we will never get to play civ3
    #4 THE FUTURE OF "OUR LITTLE WORLD"
    Reismark I writes about the problems of the civ community and what could be done
    COLUMN ARCHIVE

    RESPONSES, GOOD AND BAD

    The ancient question: what do you want first? The good or the bad? Yes, we had a couple of bad responses: insulting posts on our and others forums, even a banner appeared on another site(don't ask me, I wont tell you). But mostly, the reponses were very good: mails, entries in our guestbooks, posts on the "Site" forums. It will sound too sentimental but these things keep us going.

    WHAT WE'VE ACHIEVED

    To start, for the first time a civ site, covers three games: Civ I, Civ II and Civ:CTP. The forums has been a great success, getting over 2000 posts in both civ2 and ctp sections. The MultiPlayers List gets at least a new member every day(in average). In general, we are in the top 5 sites of GameStats, getting about 9000 hits/day(the whole site not the first page), and transferring 120MB/day(only from civilization.gamestats.com, not from download.gamestats.com where the scenarios and modpacks are). But that's only the start!

    OUR NEXT MONTH

    Kwang has created a database script for Apolyton CS, and with the help of our "Helpers", which will be announced in a couple of days, we hope it will go public with a part of our archive in the next 2-3 weeks. The Civ1 section will have a redesign next week, and we are working on a Civ2/Mac section. Finally, we have a couple of suprises coming on the CTP section, byt I'm not going to say more, so stay tuned!

    P.S. POPULARITY CHARTS

    These are the people whose profiles on our forums where accesed more: on the civ2 forums benedetti, MarkG , St Leo, Confuciuz, Ming; on the ctp forums St Leo, Lt John, Draco, Lodi, Otaku.


    Markos Giannopoulos is the co-owner and co-webmaster of Apolyton CS

    The opinions expressed on this page doesnt necessarily express Apolyton CS or GameStats.
    It is just the personal opinions of the writer.

      Posting comments is disabled.

    Latest Articles

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    • The Column: #20 -- MGE: Why NOT Bother?
      by reismark
      By Reismark I December 19th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. The CivII world recently received an enormous boost with the release of MGE. It has been accompanied by both positive and negative feedback. This column published some negative feedback last week; this week, it's time for the positives. ...
      December 18, 2012, 21:03
    • The Column: #19 -- MGE: Why Bother?
      by dracon
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      December 18, 2012, 20:59
    • The Column: #18 -- All I Want For Christmas Is Gaming Goodness
      by DanQ
      By Daniel Quick December 5th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. It's what, 7am Christmas morning and you've already raided your stockings, presents, fridge (opps, how'd that get in there? ) and you're already entrenched in your most favourite new toy (forgive this grammar, I'm Canadian eh?). That's right, a computer game! You're all so excited, knowing all the hype the game had received in the months gone by has been well worth your time... the equivlent of the must-have action figure for a 10-year-old. You begin to remember to that cool, autumn day when you far from vaguely hinted to your relatives of a particular game you have been eyeballing forever. And now, it's finally here! You enthusiastically scream "YES!!" at the top of your lungs, which interrupts your neighbours' slumber and they begin to wonder whether the world's newest millionaire is finally moving far, far way... but I digress. ...
      December 18, 2012, 20:49
    • The Column: #17 -- Unconventional Reality
      by MarkG
      By Markos Giannopoulos November 28th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. INTRO The last 5-6 months, since we started hearing about CTP, Activision's version of civ, the most discussed new features were the unconventional units, like the Park Ranger and the Lawyer. Many players found these units to be silly or at least unreal. I will try to answer to these "accusations" for some of the units. ...
      December 18, 2012, 20:45
    • The Column: #16 -- The Art Of Being Late
      by MarkG
      By Markos Giannopoulos November 21th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. INTRO Waiting for a flight that I never took due to it's excessive delay, I was thinking about the delays of the three games that we're waiting(civ2:mge, smac and ctp) and how we were informed of them. At the end, I found logical reasons for all of the delays, except of my flight's ...
      December 18, 2012, 20:40
    • The Column: #15 -- The Debate
      by Martin Gühmann
      By Andrew Hoekzema November 14th, 1998 note: This is The Column, a part of Apolyton where mainly Markos and Dan write whatever we want . Well, not just the two of us. The Column is open to everyone. If you feel like writing submit your article to us. CivII is now more than 2 1/2 years old, CiC is about 1 1/2 years old, and FW is 1 year old. Many people have argued that the two add-on packs are a waste of money, but I would disagree. Personally, I find scenarios the most interesting aspect of Civilization 2. Both of these add-ons provided very useful tools for scenario designers. The CivII designers created a semi language in order to vastly expand the capabilities of scenario designs, expanded the amount of units and techs available as well as providing plenty of good graphics and handy editors for scenario designers to use. But I can see why people think that FW and CiC were just wastes. ...
      December 18, 2012, 20:34
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