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Sid Orwell's Civ 1984

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  • Sid Orwell's Civ 1984


    Roads that are destroyed the very next turn when the enemy goes. So there isn't any time to clear swamps or clean up the nuclear fallout.

    -Only 3 super massive nations are left. The Celts (me), The Vikings, And the Americans. Between the three of us, we have conquered all the other nations that have ever existed and assimilated them into our respective empires.

    -You've heard of the 100 year war? Try the 1700 year war. The three remaining nations have been locked in an eternal death struggle for almost 2000 years. Peace seems to be impossible. Every time a cease fire is signed, the Vikings will surprise attack me or the Americans the very next turn, often with nuclear weapons. Even when the U.N forces a peace treaty. So I can only assume that peace will come only when they're wiped out. It is this that perpetuates the war ad infinitum. Have any of you old Civ II players out there ever had this problem in the post-late game?

    -Because of SDI, ICBMS are usually only used against armies outside of cities. Instead, cities are constantly attacked by spies who plant nuclear devices which then detonate (something I greatly miss from later civ games). Usually the down side to this is that every nation in the world declares war on you.

    But this is already the case so its no longer a deterrent to anyone. My self included.

    -The only governments left are two theocracies and myself, a communist state. I wanted to stay a democracy, but the Senate would always over-rule me when I wanted to declare war before the Vikings did. This would delay my attack and render my turn and often my plans useless. And of course the Vikings would then break the cease fire like clockwork the very next turn. Something I also miss in later civ games is a little internal politics. Anyway, I was forced to do away with democracy roughly a thousand years ago because it was endangering my empire. But of course the people hate me now and every few years since then, there are massive guerrilla (late game barbarians) uprisings in the heart of my empire that I have to deal with which saps resources from the war effort.

    -The military stalemate is air tight. The post-late game in civ II is perfectly balanced because all remaining nations already have all the technologies so there is no advantage. And there are so many units at once on the map that you could lose 20 tank units and not have your lines dented because you have a constant stream moving to the front. This also means that cities are not only tiny towns full of starving people, but that you can never improve the city. "So you want a granary so you can eat? Sorry; I have to build another tank instead. Maybe next time."

    -My goal for the next few years is to try and end the war and thus use the engineers to clear swamps and fallout so that farming may resume. I want to rebuild the world. But I'm not sure how. If any of you old Civ II players have any advice, I'm listening.

    Edit: -Wow guys. Thanks for all your support. I had no idea this post would get this kind of response. -I'll be sure to keep you guys updated on my efforts. Whether here on Reddit, or a blog, or both. -Turns out a whole subreddit has been dedicated to ending this war. It's at /r/theeternalwar
     

    • Alexander's Horse
      #96
      Alexander's Horse commented
      Editing a comment
      finbar wanted a game but I can't the internet to connect with him

    • Ming
      #97
      Ming commented
      Editing a comment
      We have no problem using the Direct IP connection option.

      You might have to check to see if the proper Port is open/available.
      The First time I tried a MP game on my new computer, Nortons asked if I wanted CIV IV to be able to use a secure comm port.

    • Alexander's Horse
      #98
      Alexander's Horse commented
      Editing a comment
      yeah I reckon it was a firewall problem, might try again some day
    Posting comments is disabled.

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