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Apolyton Civilization Site is the oldest and most comprehensive site on the web devoted to Sid Meier's Civilization

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  • PolyCast Episode 106: "The Perseverance Award"

    PolyCast Episode 106: "The Perseverance Award"

    It's a win-win. The one-hundred-and-sixth episode of PolyCast, "The Perseverance Award", features regular co-hosts Daniel "DanQ" Quick, Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with returning guest co-hosts Scott "AlphaShard", Daniel "dacole" Cole, and James Robertson.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
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  • PolyCast Episode 106: "The Perseverance Award"

    PolyCast Episode 106: "The Perseverance Award"

    It's a win-win. The one-hundred-and-sixth episode of PolyCast, "The Perseverance Award", features regular co-hosts Daniel "DanQ" Quick, Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with returning guest co-hosts Scott "AlphaShard", Daniel "dacole" Cole, and James Robertson.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
    Go to post

  • CTP FEATURES: INFO FROM DESIGNERS CHAT

    CTP FEATURES: INFO FROM DESIGNERS CHAT

    Derek did a great job collecting all the new information about CTP that we learned on the CTP Designers Chat. Here is what we learned: Our friends at Activision were once again very gracious and friendly with their time. In this session, we talked with with Design Team, which is responsible for balancing units, creating an efficient and fun user interface, and basically making the game FUN! The team consists of William Westwater (Pinkbelly), James Farley (Farside), Jason Feffer (Necro), Brad Santos (Dr No) and Winnie Lee (Lemur). We discussed the newest features of Call to Power. Space and Sea expansion, new governments, "unconventional" units, and Wonders were all discussed. These new innovations will allow players to create a myriad of new strategies and find different paths to victory. Along with other secrets, our designers also revealed the most infamous of the unconventional units -- The Park Ranger. He was created, according to our designers, as a "funny" unit....
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