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  • Upcoming Firaxis Livestream on Twitch.tv

    Upcoming Firaxis Livestream on Twitch.tv



    The Twitch.tv channel is here: http://www.twitch.tv/firaxisgames/...
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  • New Ars Technica Preview

    New Ars Technica Preview

    http://arstechnica.com/gaming/2014/0...t-alien-twist/

    Some interesting stuff here and new screenshots.

    On quests:

    he more interesting quests centered on actual decisions about the direction you want your civilization to grow. Early on, I had to decide between two labs that wanted to set up just outside my borders; one focused on "vertically integrated science" the other looking to do "cutting-edge biomechanical research for human-machine interface development."

    Later on, I had to decide between introducing a theoretical sciences think tank or a geological mapping enterprise into my city limits, and another choice involved whether a new trade depot would be focused on improving internal production or actually assisting more in trade with nearby civilizations. In each case, both choices brought their own distinct benefits, but they pointed in different developmental directions down different technological branches.


    On the tech web:

    Which brings up another major change in Beyond Earth: the replacement of the generally linear "tech tree" with a more connected "tech web." Starting from a central point, this web extends out in several spokes representing everything from communications and power generation to exo-biology and engineering ("Instruct the children not to dream of toys and sweets. Instruct them to dream of infrastructure," says a hilariously self-serious voice when I decide to research the last of these).

    Completing research on any one spoke unlocks the ability to research a wider range of spokes one rung further out on the web, which encircles the central starting point like rings on a target. This allows for multiple paths to all of the late game tech decisions; you no longer have to lock yourself into one specific path to get to a specific tech end point that you want.


    On virtues:

    Alongside the tech web is a system of bonus-granting "virtues" in four parallel tracks: might, prosperity, knowledge, and industry. Investing your virtue points deeply into any one of these tracks allows for massive bonuses late in the game. For those that want to be a little more well-rounded, there are also more generalized breadth bonuses given to players that spread out their virtues along all four paths.






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  • PAX East: Firaxis Beyond Earth Panel Video

    PAX East: Firaxis Beyond Earth Panel Video

    ...
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  • Sid Meier's Civilization: Beyond Earth Officially Announced!

    Sid Meier's Civilization: Beyond Earth Officially Announced!



    Some of the info that's been released about the game so far on the official website:

    http://civilization.com/#info
    Sid Meier's Civilization®: Beyond Earth™ is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

    As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.

    FEATURES

    Seed the Adventure: Establish your cultural identity by choosing one of eight different expedition sponsors, each with its own leader and unique gameplay benefits. Assemble your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet.

    Colonize an Alien World: Explore the dangers and benefits of a new planet filled with dangerous terrain, mystical resources, and hostile life forms unlike those of Earth. Build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for your people.

    Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind. The technology web is organized around three broad themes, each with a distinct victory condition.

    Quest System: Quests are injected with fiction about the planet, and help to guide you through a series of side-missions that will aid in resource collection, unit upgrades, and advancement through the game.

    Orbital Layer: Build and deploy advanced military, economic and scientific units that provide strategic offensive, defensive and support capabilities from orbit.

    Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style.

    Multiplayer: Up to 8 players can compete for dominance of a new alien world.

    Mod support: Robust mod support allows you to customize and extend your game experience....
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