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Civilization 5 Multiplayer Preview by ShackNews


  • Civilization 5 Multiplayer Preview by ShackNews

    Brian Leahy got to play around 2 hours of Civilization V multiplayer against three human opponents. In general, for him it was a good experience but he had some concerns about the simultaneous-turn multiplayer mode, which is the only mode Civilization V supports right out of the box. His concerns are that the simultaneous-turns may increase computing time, so that even on the quickest settings a game takes hours. And that a turn ends automatically, when all the units have been moved even if there may be some city management left. But this issue is supposed to be addressed before game release.

    However, Brian liked the special multiplayer user interface. There is a quick access to diplomacy screen, without the need for a full leader animated screen, and battles are not animated and so resolve, quickly.

    Click here to read the full article.
    Attached Files

    • jobe
      jobe commented
      Editing a comment
      Originally posted by Boris Godunov
      There's a different MP preview posted over on Civfanatics from IGN, and in that one the author got to play against Jon Schafer and it was NOT simultaneous turns. So that isn't going to be the only MP option on release.
      I´m pretty sure that is not true. Can you link and quote exactly where it says different in that article?

    • MxM
      MxM commented
      Editing a comment
      Originally posted by jobe
      I´m pretty sure that is not true. Can you link and quote exactly where it says different in that article?
      In this review, the turns are not simultaneous.

    • Nikolai
      Nikolai commented
      Editing a comment
      How do you know? It isn't stated anywhere?
    Posting comments is disabled.

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