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  • The Civ5 SDK is out!

    The Civilization V SDK is out! Go to the tools sub-tab of the library tab and look for "Sid Meier's Civilization V SDK".
    The ModBuddy won't work unless you download these runtime libraries.

    For help to get the SDK to work, read Dale's post at WePlayCiv

    Attached Files

    • zhangfugui
      #10
      zhangfugui commented
      Editing a comment
      In the Firaxis Tuner during live play - is there any way to add a continuous road? Otherwise you have to continually click add road and destination tile - sure would be easier to just add a road between points?

    • Tony_O
      #11
      Tony_O commented
      Editing a comment
      Continuous Roads

      Originally posted by zhangfugui
      In the Firaxis Tuner during live play - is there any way to add a continuous road? Otherwise you have to continually click add road and destination tile - sure would be easier to just add a road between points?
      The "Get" functions for all controls seem to be executed every time you click something in the game. So you can make a plopper control to do what the "Add Roads" button does in the "Get" function. After testing it, I decided to register and share the code here.

      Here's how I made a "Road Plopper" control in Firaxis Live tuner:
      • On the Map tab, copy and paste the "Resource Plopper Enabled" control (right-click the existing control, select copy, right click a black spot on the left side and select paste).
      • Right-click the new control and select Edit. Name the control "Road Plopper", then fill in the functions with the following code.


      The Set function:
      Code:
      function(value)
        if value then
             g_PlopperSettings.Plopper = g_RoadPlopper;
             g_PlopperSettings.EnabledWhenInTab = true;
        else
          if (g_PlopperSettings.Plopper == g_RoadPlopper) then
                  UI.SetInterfaceMode(InterfaceModeTypes.INTERFACEMODE_SELECTION);
                  g_PlopperSettings.EnabledWhenInTab = false;
            end
        end
      end
      The Get Function:
      Code:
      function()
        local flag = g_PlopperSettings.EnabledWhenInTab and 
             g_PlopperSettings.Plopper == g_RoadPlopper;
      
        if flag then
          if (UI.GetInterfaceMode() ~= InterfaceModeTypes.INTERFACEMODE_DEBUG) then
                    UI.SetInterfaceMode(InterfaceModeTypes.INTERFACEMODE_DEBUG);
          end
          -- ID1 : 3 is Route
          UI.SetInterfaceModeDebugItemID1(3);
          -- ID2 : 0 is Road
          UI.SetInterfaceModeDebugItemID2(0);
        end
        return flag;
      end

    • aaagul45
      #12
      aaagul45 commented
      Editing a comment
      You can change things like starting gold and such, how can I do this, it wont show up? In addition, I want to add starting tech, wont show up when you play game?






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