Steam has updated their Civ5 Achievement list. The additions give an insight into the contents of the upcoming "New World" scenario. Click read more to see the full list!
In addition to the extant achievements, we can now attempt to achieve:
Win the game with Babylon / Mongolia / Spain / Inca
By the Waters of Babylon
*Beat the game on any difficultly setting as Nebuchadnezzar II.
The Golden Horde
*Beat the game on any difficultly setting as Genghis Khan.
Nobody Expects the Spanish Inquisition (lol!)
*Beat the game on any difficultly setting as Isabella.
King of the Mountain
*Beat the game on any difficultly setting as Pachacuti.
Mongol scenario related - 4 for difficulty settings, 1 for victory, 1 for loss
Khan
Beat the Mongol scenario on any difficulty.
Great Khan
Beat the Mongol scenario on the King or harder difficulty level.
Supreme Khan
Beat the Mongol scenario on the Emperor or harder difficulty level.
Kublai Khan
Beat the Mongol scenario on the Immortal or harder difficulty level.
Genghis Khan
Beat the Mongol scenario on the Deity difficulty level.
Khaaan!
Run out of time to beat the Mongol scenario.
"New World" scenario related - win with Spain, France, England, Inca, Aztec, Iroquois, and others
Siglo de Oro
Win the New World Scenario as Spain.
Tout le Monde Francophone?
Win the New World Scenario as France.
Tea and Crumpets for Everyone
Win the New World Scenario as England.
Macho Picchu
Win the New World Scenario as the Incas.
Huitzilopochtli's Arrow
Win the New World Scenario as the Aztecs.
League of Extraordinary Hoyanehs
Win the New World Scenario as the Iroquois.
I'm uncertain about the following "New World" ones:
All Aboard the Orient Express
Discover a route to the Orient. (?? find a route to Asia through the Americas ??)
Dr. Heidegger's Experiment
Find the Fountain of Youth (?? might be 'natural wonder' type of feature ??)
Raleigh's Road to Riches
Discover El Dorado (?? see above ??)
Au in the EU
Return a Treasure to Europe. (?? might be similar to Colonization style treasure ??)
and remember, you read it first on Apolyton!
In addition I would like to take the opportunity to shamelessly plug my frustration with the absence of the DUTCH in this scenario. Where would the world be without us? We did invent modern capitalism after all
Announcement
Collapse
No announcement yet.
New Civ5 Steam achievements now listed
Collapse
- Created by: Zoetstofzoetje
- Published: December 13, 2010, 19:28
- 7 comments
X
Collapse
-
New Civ5 Steam achievements now listed
Posting comments is disabled.
Categories
Collapse
Article Tags
Collapse
- apolyton (33)
- call to power (82)
- call to power 2 (94)
- civilization 1 (22)
- civilization 2 (61)
- civilization 4 (89)
- civilization 4 colinization (12)
- civilization 5 (152)
- civilopedia (14)
- colonization (11)
- column (21)
- gods & kings (11)
- gods and kings (10)
- info (10)
- modification (29)
- multiplayer (17)
- patch (30)
- preview (10)
- review (16)
- smac (55)
- smax (18)
- superguide (13)
- the list (21)
- units (11)
- wonders (13)
Latest Articles
Collapse
-
by DanQBring it on. The two-hundred-and-sixteenth episode of PolyCast, "What's Next", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" are joined by returning guest co-host "DarkestOnion". It carries a runtime of 59m59s.
Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.-
Channel: Civ5
December 13, 2014, 12:42 -
-
by AesonAn interesting article at The Escapist about Civilization and some of the goings-on behind the scenes at Firaxis:
http://www.escapistmagazine.com/arti...s-Civ-V-Studio
I have a lot of problems with the methods Firaxis tested this with. Turning off barbs, limiting AI expansion ... those are two critical factors for how big an impact waiting to found your first city will be.
I myself like to move the other unit first, see if there's a good spot to move the Settler to in a couple of turns or less. A river hill is is hard to pass up moving to. The extra production from the hill will pay off the first move very quickly.
How about you? In what circumstances do you feel moving the Settler is a good idea?...-
Channel: Civ5
March 1, 2014, 00:41 -
-
by Robertjoystiq reports that Civilization V may get another expansion, based on a listing in the Steam Apps Database. Neither Firaxis nor 2K Games commented on this finding.
...-
Channel: Civ5
January 16, 2013, 01:03 -
-
by Orange46Civilization 5 Patch 1.0.2.13 has been released. That is the big patch announced for this fall. It contains many fixes and tweaks and also support for Windows 8 touch screen support. Here is the list with full patch notes highlighted are the things that were not in the announcement earlier this year:
BUG FIXES
General- Mod Browser - The "Get Mods" button is now hidden if the user has disabled the steam overlay.
Civilizations and Traits- Ottoman naval upkeep is now fixed. Save games that were started before the fix will not be corrected.
- German UA and Oligarchy social policy now work together correctly.
City States- Mercantile CS now only get a unique luxury for their first city (and not the cities they conquer). Unique luxury is removed upon capture (players can no longer get it by taking over a CS). Unique luxury is given back upon liberation.
- Prevent double counting of resources when an improvement is gifted to a minor civ, then the minor civ techs up to activate the improvement.
-
Channel: Civ5
November 6, 2012, 18:47 -
A new Civilization 5 patch has been announced by 2K Greg on 2K Games Forums. Here are the Civ5 patch notes and what 2K Greg says about: Here's a fun surprise for you guys to read over the weekend: Patch notes for the upcoming "Fall Patch!" There's no ETA for this patch at the moment other than "fall" There are some popular requests in here that I bet will make some of you very happy. And so without further ado: Modding Addendum The DLL source code will be released with the fall patch, allowing modders to compile modified DLLs for their Civilization V mods. BUG FIXES General Mod Browser - The "Get Mods" button is now hidden if the user has disabled the steam overlay. ...
-
Channel: Civ5
September 29, 2012, 20:20 -
From Archaemennid to Safavid
As Darius, start 5 Golden Ages in a single game.
That one just showed up a few hours AFTER I finished my first game as Darius, where I got like a million golden ages, around 5 in the last 50 turns. Unfortunately I already overwrote the savegame when I noticed this
Tomb Raider
Pillage gold from an Egyptian city with a burial tomb in it.
- I already did pillage many Egyptian cities. Either the AI NEVER builds burial tombs, or this doesn't work -
Magellan
Prove that the world is round by uncovering a connected loop of tiles around the circumference of the world.
- I already did this like a million times already - EDIT: Nevermind, I see that this has been fixed in the patch