Barry Caudill, Civilization IV Senior Producer on Great People |
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Throughout history, men and women have emerged to perform great deeds, thus having profound and lasting effects on the world around them. They are people whose genius, vision, and perseverance set them apart from the rest. The development team at Firaxis wanted to recognize the integral role these visionaries have played throughout history, so we added a new feature in Civilization IV called "Great People". There are five types of Great People in the game: Artists, Engineers, Merchants, Prophets, and Scientists. Each can have a profound impact on your Civilization, just as in real life. Great People are created at the city level, as each city can generate "great people points" based on conditions and structures in the city. You can affect the amount of people points generated in several ways. One very dramatic way is through the creation of a great wonder. For instance, building the Pyramids will make it more likely the city will generate a Great Engineer, while building Stonehenge will make the city more likely to generate a Great Prophet. You can also generate more great people points by taking city population away from working the land and turning them into specialists. Certain Civics choices can work to make your specialists more productive and that can also have a positive effect on your great people point production. All Great People share certain common abilities that differ somewhat based on the type of great person. All can be used to immediately research a new technology with the type of technology determined by the great person – Prophets would give you a religion technology like Priesthood, Artists may give you a technology like Literature, and Merchants would perhaps give Banking. All Great People can also settle in a city for a period of time and give a constant boost to that city’s production, based on their type. Finally, all Great People can be used to trigger extra golden ages for your Civilization, with each subsequent golden age requiring more Great People. Each use of a great person consumes that unit and it is removed from the game. In addition to their common abilities, all Great People can also do one "really big thing," for lack of a better term. Each Great Person type has a specific ability and their effects can make an indelible impact on the game. Great Artists can make a great work of art that automatically gives that city a huge culture boost. Great Engineers can "hurry" the production in a city, giving you the ability to build a Great Wonder in one turn perhaps. Great Merchants can conduct a trade mission to a far away city and give you a quick and sizeable boost to your treasury. Great Prophets can create a religious shrine, but only in the city in which the religion was founded. Finally, Great Scientists can construct an Academy, a building which boosts a city’s scientific research and culture. When Great People show up in the game, they are represented by a unit that is only visible to the player. For all but one (Great Prophet), there will be an ancient and a modern representation of the unit. To add flavor, each Great Person will be named after a great person of that type from history. So you may find yourself with the likes of: Shakespeare, Nichola Tesla, Leonardo da Vinci, Marco Polo, Marie Curie, J.S. Bach, or Chuang Tzu, to name but a few! The Firaxis team has been playing Civ IV for over two years now, and we’re all really happy with the new level of depth the Great People feature brings to the game. We hope you’ll like it too!! |
Depending on how your Cities perform, they may also generate something else: Great People. Great People come in five categories: Artists, Engineers, Merchants, Prophets and Scientists. They are regular units, but with a few differences. They are invisible to all units and have a movement factor of 2. The most important difference with regular units is that Great People cannot be built: instead they are automatically spawned in Cities, depending on what those Cities are organised. As the player uses Specialists they gain Great People Points in the city that is utilizing the Specialists. These points determine which Great Person is created. Wonders also contribute Great People Points. Cities that specialise in science will generate Great Scientists, Cities that specialize in Culture will generate Great Artists. In the same fashion Gold leads to Great Merchants, Religion to Great Prophets and Hammers to Great Engineers. Research in specific directions can also influence what kind of Great People are generated.
Another difference with regular units is that Great People are not generic units: they actually represent important historic persons, such as Plato, Michelangelo, Newton, Einstein, etc -- they all have a name. There are 165 unique Great People in total. Each Great Person you can use for one of four benefits. One benefit all Great People have is that you can trade a number of them in to trigger a Golden Age, which gives you a boost in Hammer and Gold output for a few turns (and you can do this more than once, unlike in Civ3). Another is that you can have them join a City, in which case they will become 'super specialists' that contribute a lot of resources to the City. They can also be traded in for a free Advance. The final benefit depend on the type of Great Person, see the table below. Each Great Person Unit can only be used once, after that it is consumed.
The following types of Great People exist in Civilization IV:
Type | Graphic | Focus | Benefits |
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Great Artist | ? | Culture |
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Great Engineer | ? | Hammers |
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Great Merchant | Gold |
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Great Prophet | Religion |
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Great Scientist | ? | Science |
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Great Artists | Great Engineers | Great Merchants | Great Prophets | Great Scientists |
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Homer Thespis Ling Lun Wang Xizhi Valmiki Virgil Kalidas Li Po Du Fu Jalal Aldin Rumi Dante Alighieri Yunus Emre Amir Khusro Ibn Muqlah Michaelangelo Raphael William Shakespeare Miguel de Cervantes Rembrandt Johannes Vermeer JS Bach Wolfgang Mozart Johann Goethe Ludwig van Beethoven Victor Hugo Vincent van Gogh Johannes Brahms Dvorak Mark Twain Claude Monet Joseph Conrad Frank Kafka Louis Armstrong Duke Ellington Pablo Picasso Miles Davis |
Imhotep Archimedes Heron Cai Lun Zhang Heng Bi Sheng Leonardo da Vinci Sinan Wilhelm Schickard Blaise Pascal Benjamin Franklin Charles Augustin de Coulomb James Watt Joseph Marie Jacquard Isambard Kingdom Brunel Willian Morton Louis Daguerre Ferdinand de Lesseps John Roebling Nobert Rillieux Henry Bessemer Nain Singh Alexander Grahm Bell Nikolaus August Otto Nichola Tesla Thomas Edison Guglielmo Marconi Alexandre Gustave Eiffel George Washington Goethals Henry Ford Wilbur Wright Orville Wright | Harkuf Hanno Pytheas Zhang Qian Aretas III Leif Erickson Wang Anshi Enrico Dandolo Marco Polo Ibn Battuta Richard Whittington Giovanni de Medici Zheng He Vasco da Gama Christopher Columbus Ferdinand Magellan Jacques Cartier Raja Todar Mal Antony van Diemen Sir Thomas Roe Shah Jahan Adam Smith James Cook Cornelius Vanderbilt Sir Alexander Mackenzie John Stuart Mill Andrew Carnegie John D Rockefeller John Maynard Keynes Coco Chanel |
Moses Mahavira Zoroaster Ananda Chuang Tzu Mencius Mo Tzu St John St Peter St Paul Rabbi Akiva Mani St Augustine St Patrick Abu Bakr Shankara Kobo Daishi Atisha St Thomas Aquinas Mohammed Shah Tsongkhapa Jeanne d'Arc Narak Tipu Sultan Ramakrishna Narayana Guru Sojourner Truth | Merit Ptah Xi Ling Shi Nabu Rimanni Socrates Plato Aristotle Euclid Ptolemy Hypatia Zu Chongzhi Aryabhata Al Kindi Al Khwarizmi Al Razi Alhazen Nicolaus Copernicus Francis Bacon Tycho Brahe Johannes Kepler Isaac Newton Galileo Galilei Rene Descartes Antony van Leeuwenhoek Gottfried Leibniz Mikhail Lomonosov Antoine Laurent Lavoisier Carl Friedrich Gauss John Dalton Michael Faraday James Clerk Maxwell Louis Pasteur Charles Darwin Ernest Rutherford Marie Curie Albert Einstein Niels Bohr Werner Heisenberg Enrico Fermi Rosalind Franklin Andrei Sakharov |