No announcement yet.

Civilization 5 in the Works!


  • Civilization 5 in the Works!

    I invest in options and am currently invested in Electronic Arts. The stock has suffered a major hit today, because of fear that the general market for games is weak, due to Take Two's abysmal financial results reported overnight. This led me to investigate corporate news for Take Two in order to help me see if Take Two's terrible performance is a sign of its own weakness or the general market conditions or some combination of both. While doing so I came across the following article.

    Take Two: A One-Trick Pony Once Again:

    To save you time of having to read through the corporate-speak that probably doesn't interest you, here is the relevant quote:

    "work is underway on the next installment in the popular “Civilization” franchise"

    The context of the quote is formed guesses as to what major hit might be released by Take Two in 2011. Note, this does not mean that Civilization V is that hit - the work on it might be in too early stages to release the game by that time, but at least it does mean the game is being worked on (unless the CNBC got confused). I think many of us have suspected that anyway, but at least here is something from the media confirming it.

    • Dinner
      Dinner commented
      Editing a comment
      Great news. Hopefully the new owners revamp the front page so we can better catch the coming wave of new posters attracted by Civ5.

    • Ming
      Ming commented
      Editing a comment
      I hope they revamp more than just the front page

    • Roman
      Roman commented
      Editing a comment
      Wow, I only found the corporate leak (and only because I invest on the stock market and read the corporate news in detail for that purpose) a few month back and it was already announced in February while I take a break from the site.

      I notice that there is a Civ 5 forum now, but it does not seem to be easily accessible from the front page (I only found it indirectly). Anyway, the game looks good so far! Let's hope it will be as good as it looks.
    Posting comments is disabled.

Article Tags


Latest Articles


  • PolyCast Episode 216: "What's Next"
    by DanQ
    Bring it on. The two-hundred-and-sixteenth episode of PolyCast, "What's Next", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" are joined by returning guest co-host "DarkestOnion". It carries a runtime of 59m59s.

    Recording live before a listening audience every other...
    December 13, 2014, 12:42
  • Steam Sale: Civ Titles up to 75% off!
    by Aeson

    If there's any games you're missing in your collection ... It's time to buy!...
    August 20, 2014, 19:33
  • Do you Ever Move Your First Settler?
    by Aeson
    An interesting article at The Escapist about Civilization and some of the goings-on behind the scenes at Firaxis: I have a lot of problems with the methods Firaxis tested this with. Turning off barbs, limiting AI expansion ... those are two critical factors for how big an impact waiting to found your first city will be. I myself like to...
    March 1, 2014, 00:41
  • Possible new expansion for Civ5: One World
    by Robert
    joystiq reports that Civilization V may get another expansion, based on a listing in the Steam Apps Database. Neither Firaxis nor 2K Games commented on this finding.

    January 16, 2013, 01:03
  • Civilization 5 Patch has been released
    by Orange46
    Civilization 5 Patch has been released. That is the big patch announced for this fall. It contains many fixes and tweaks and also support for Windows 8 touch screen support. Here is the list with full patch notes highlighted are the things that were not in the announcement earlier this year:



    • Mod Browser - The "Get Mods" button is now hidden if the user has disabled the steam overlay.

    Civilizations and Traits

    • Ottoman naval upkeep is now fixed. Save games that were started before the fix will not be corrected.
    • German UA and Oligarchy social policy now work together correctly.

    City States

    • Mercantile CS now only get a unique luxury for their first city (and not the cities they conquer). Unique luxury is removed upon capture (players can no longer get it by taking over a CS). Unique luxury is given back upon liberation.
    • Prevent double counting of resources when an improvement is gifted to a minor civ, then the minor civ techs up to activate the improvement.
    November 6, 2012, 18:47
  • Civilization 5 patch officially announced for this fall
    by Martin Gühmann
    A new Civilization 5 patch has been announced by 2K Greg on 2K Games Forums. Here are the Civ5 patch notes and what 2K Greg says about: Here's a fun surprise for you guys to read over the weekend: Patch notes for the upcoming "Fall Patch!" There's no ETA for this patch at the moment other than "fall" There are some popular requests in here that I bet will make some of you very happy. And so without further ado: Modding Addendum The DLL source code will be released with the fall patch, allowing modders to compile modified DLLs for their Civilization V mods. BUG FIXES General Mod Browser - The "Get Mods" button is now hidden if the user has disabled the steam overlay. ...
    September 29, 2012, 20:20