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Civilization 4: Great People

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  • Civilization 4: Great People

    Barry Caudill, Civilization IV Senior Producer on Great People

    Throughout history, men and women have emerged to perform great deeds, thus having profound and lasting effects on the world around them. They are people whose genius, vision, and perseverance set them apart from the rest. The development team at Firaxis wanted to recognize the integral role these visionaries have played throughout history, so we added a new feature in Civilization IV called "Great People". There are five types of Great People in the game: Artists, Engineers, Merchants, Prophets, and Scientists. Each can have a profound impact on your Civilization, just as in real life.

    Great People are created at the city level, as each city can generate "great people points" based on conditions and structures in the city. You can affect the amount of people points generated in several ways. One very dramatic way is through the creation of a great wonder. For instance, building the Pyramids will make it more likely the city will generate a Great Engineer, while building Stonehenge will make the city more likely to generate a Great Prophet. You can also generate more great people points by taking city population away from working the land and turning them into specialists. Certain Civics choices can work to make your specialists more productive and that can also have a positive effect on your great people point production.

    All Great People share certain common abilities that differ somewhat based on the type of great person. All can be used to immediately research a new technology with the type of technology determined by the great person – Prophets would give you a religion technology like Priesthood, Artists may give you a technology like Literature, and Merchants would perhaps give Banking. All Great People can also settle in a city for a period of time and give a constant boost to that city’s production, based on their type. Finally, all Great People can be used to trigger extra golden ages for your Civilization, with each subsequent golden age requiring more Great People. Each use of a great person consumes that unit and it is removed from the game.

    In addition to their common abilities, all Great People can also do one "really big thing," for lack of a better term. Each Great Person type has a specific ability and their effects can make an indelible impact on the game. Great Artists can make a great work of art that automatically gives that city a huge culture boost. Great Engineers can "hurry" the production in a city, giving you the ability to build a Great Wonder in one turn perhaps. Great Merchants can conduct a trade mission to a far away city and give you a quick and sizeable boost to your treasury. Great Prophets can create a religious shrine, but only in the city in which the religion was founded. Finally, Great Scientists can construct an Academy, a building which boosts a city’s scientific research and culture.

    When Great People show up in the game, they are represented by a unit that is only visible to the player. For all but one (Great Prophet), there will be an ancient and a modern representation of the unit. To add flavor, each Great Person will be named after a great person of that type from history. So you may find yourself with the likes of: Shakespeare, Nichola Tesla, Leonardo da Vinci, Marco Polo, Marie Curie, J.S. Bach, or Chuang Tzu, to name but a few! The Firaxis team has been playing Civ IV for over two years now, and we’re all really happy with the new level of depth the Great People feature brings to the game. We hope you’ll like it too!!

    Depending on how your Cities perform, they may also generate something else: Great People. Great People come in five categories: Artists, Engineers, Merchants, Prophets and Scientists. They are regular units, but with a few differences. They are invisible to all units and have a movement factor of 2. The most important difference with regular units is that Great People cannot be built: instead they are automatically spawned in Cities, depending on what those Cities are organised. As the player uses Specialists they gain Great People Points in the city that is utilizing the Specialists. These points determine which Great Person is created. Wonders also contribute Great People Points. Cities that specialise in science will generate Great Scientists, Cities that specialize in Culture will generate Great Artists. In the same fashion Gold leads to Great Merchants, Religion to Great Prophets and Hammers to Great Engineers. Research in specific directions can also influence what kind of Great People are generated.

    Another difference with regular units is that Great People are not generic units: they actually represent important historic persons, such as Plato, Michelangelo, Newton, Einstein, etc -- they all have a name. There are 165 unique Great People in total. Each Great Person you can use for one of four benefits. One benefit all Great People have is that you can trade a number of them in to trigger a Golden Age, which gives you a boost in Hammer and Gold output for a few turns (and you can do this more than once, unlike in Civ3). Another is that you can have them join a City, in which case they will become 'super specialists' that contribute a lot of resources to the City. They can also be traded in for a free Advance. The final benefit depend on the type of Great Person, see the table below. Each Great Person Unit can only be used once, after that it is consumed.

    The following types of Great People exist in Civilization IV:

    Type Graphic Focus Benefits
    Great Artist ? Culture
  • Help trigger a Golden Age
  • Join a City for +3 Gold and +12 Culture per turn
  • Create a Great Work that gives a City 4,000 Culture points
  • Discover a Cultural Advance
  • Great Engineer ? Hammers
  • Help trigger a Golden Age
  • Join a City for +3 Hammers and +3 Beakers per turn
  • Rush the production of a Wonder
  • Discover an Engineering Advance
  • Great Merchant Great Merchant Gold
  • Help trigger a Golden Age
  • Join a City for +1 Food and +6 Gold per turn
  • Can create a Trade Mission (use in a foreign City for a Gold bonus)
  • Discover a Commerical Advance
  • Great Prophet Great Prophet Religion
  • Help trigger a Golden Age
  • Join a City for +2 Hammers and +5 Gold per turn
  • Build a Shrine in a Holy City (one Shrine for every Religion)
  • Disvover a Religious Advance
  • Great Scientist ? Science
  • Help trigger a Golden Age
  • Join a City for +1 Hammer and +6 Beakers per turn
  • Can found an Academy in a City
  • Discover a Scientific Advance


  • Great Artists Great Engineers Great Merchants Great Prophets Great Scientists
    Homer
    Thespis
    Ling Lun
    Wang Xizhi
    Valmiki
    Virgil
    Kalidas
    Li Po
    Du Fu
    Jalal Aldin Rumi
    Dante Alighieri
    Yunus Emre
    Amir Khusro
    Ibn Muqlah
    Michaelangelo
    Raphael
    William Shakespeare
    Miguel de Cervantes
    Rembrandt
    Johannes Vermeer
    JS Bach
    Wolfgang Mozart
    Johann Goethe
    Ludwig van Beethoven
    Victor Hugo
    Vincent van Gogh
    Johannes Brahms
    Dvorak
    Mark Twain
    Claude Monet
    Joseph Conrad
    Frank Kafka
    Louis Armstrong
    Duke Ellington
    Pablo Picasso
    Miles Davis
    Imhotep
    Archimedes
    Heron
    Cai Lun
    Zhang Heng
    Bi Sheng
    Leonardo da Vinci
    Sinan
    Wilhelm Schickard
    Blaise Pascal
    Benjamin Franklin
    Charles Augustin de Coulomb
    James Watt
    Joseph Marie Jacquard
    Isambard Kingdom Brunel
    Willian Morton
    Louis Daguerre
    Ferdinand de Lesseps
    John Roebling
    Nobert Rillieux
    Henry Bessemer
    Nain Singh
    Alexander Grahm Bell
    Nikolaus August Otto
    Nichola Tesla
    Thomas Edison
    Guglielmo Marconi
    Alexandre Gustave Eiffel
    George Washington Goethals
    Henry Ford
    Wilbur Wright
    Orville Wright
    Harkuf
    Hanno
    Pytheas
    Zhang Qian
    Aretas III
    Leif Erickson
    Wang Anshi
    Enrico Dandolo
    Marco Polo
    Ibn Battuta
    Richard Whittington
    Giovanni de Medici
    Zheng He
    Vasco da Gama
    Christopher Columbus
    Ferdinand Magellan
    Jacques Cartier
    Raja Todar Mal
    Antony van Diemen
    Sir Thomas Roe
    Shah Jahan
    Adam Smith
    James Cook
    Cornelius Vanderbilt
    Sir Alexander Mackenzie
    John Stuart Mill
    Andrew Carnegie
    John D Rockefeller
    John Maynard Keynes
    Coco Chanel
    Moses
    Mahavira
    Zoroaster
    Ananda
    Chuang Tzu
    Mencius
    Mo Tzu
    St John
    St Peter
    St Paul
    Rabbi Akiva
    Mani
    St Augustine
    St Patrick
    Abu Bakr
    Shankara
    Kobo Daishi
    Atisha
    St Thomas Aquinas
    Mohammed Shah
    Tsongkhapa
    Jeanne d'Arc
    Narak
    Tipu Sultan
    Ramakrishna
    Narayana Guru
    Sojourner Truth
    Merit Ptah
    Xi Ling Shi
    Nabu Rimanni
    Socrates
    Plato
    Aristotle
    Euclid
    Ptolemy
    Hypatia
    Zu Chongzhi
    Aryabhata
    Al Kindi
    Al Khwarizmi
    Al Razi
    Alhazen
    Nicolaus Copernicus
    Francis Bacon
    Tycho Brahe
    Johannes Kepler
    Isaac Newton
    Galileo Galilei
    Rene Descartes
    Antony van Leeuwenhoek
    Gottfried Leibniz
    Mikhail Lomonosov
    Antoine Laurent Lavoisier
    Carl Friedrich Gauss
    John Dalton
    Michael Faraday
    James Clerk Maxwell
    Louis Pasteur
    Charles Darwin
    Ernest Rutherford
    Marie Curie
    Albert Einstein
    Niels Bohr
    Werner Heisenberg
    Enrico Fermi
    Rosalind Franklin
    Andrei Sakharov
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