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Sid Meier's Civilization IV: Colonization Info Center

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  • Sid Meier's Civilization IV: Colonization Info Center



    Essential Info

    Developer: Firaxis Games
    Publisher: 2K Games
    Format: Games for Windows
    Release Date: 23 September 2008
    ESRB: 10+

    Overview:

    In Colonization, players lead one of four European nations on a quest to conquer and rule the New World. Players will be challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquire power and fight for freedom and independence.

    As a complete reimagining of the 1994 classic, Colonization is a total conversion of Civilization IV that combines Civilization's addictive "just one more turn" gameplay with all-new graphics and features that add more depth to the franchise. New features, such as a brand-new interface, improved diplomacy options and the included modding tools ensure that Colonization will be the next great title from gaming's premier strategy game developer.

    Contents:

    • Abreviations
    • Features
    • Expansion or Stand-alone?
    • Nations
    • Leaders
    • Constitution
    • Colonists
    • Buildings
    • Goods
    • Maps
    • Screenshots
    • Multiplayer
    • Modding
    • System Requirements
    • Sources / Links

    Abreviations:

    Col1 = 1994 original Colonization
    C4C = Civilization IV: Colonization

    Features:

    The current confirmed features for C4C as released by Take2 Games are:

    • Complete re-imagining Col1
    • Civilization IV conversion built from the ground up
    • All-new graphics with higher resolution than Civ4
    • Enhanced water, shadows, terrain and buildings
    • Brand new interface
    • Improved diplomacy
    • Included modding tools
    • Improved performance

    Expansion or Stand-alone?:

    C4C is officially a stand-alone product. Whilst it uses the Civ4 engine as its base there is no requirement to own Civ4 or any Civ4 expansion to run C4C.

    Colonization is in the Civ IV family of games because it's a total conversion of the Civ IV engine and we wanted Civ IV fans to know that this is a game they'd really enjoy. Civ expansions have always required the core game in order to be able to play them, and they have always included significant improvements and additions to the core game. The dev team felt that Beyond the Sword (the second expansion pack for Civ IV) delivered so many improvements and additions to the core game that we had arrived at the ultimate Civ IV experience.

    We decided to focus all of our efforts on creating a new Colonization experience that would build on the Civ IV engine and deliver the addictive "just-one-more-turn" gameplay our fans enjoy. We made it a stand-alone game because there are no core game additions to Civ IV included and it doesn't rely on any Civ IV game assets, so there was no reason to require the core game to play.

    Nations:

    Four European nations are confirmed to be in C4C. These nations and their traits are:

    Europe:

    • England - Immigration
    • France - Native cooperation
    • Holland - Trade
    • Spain - Conquistadoring

    Natives:

    • Iroquios
    • Aztec
    • Sioux
    • Cherokee
    • Inca
    • Tupi
    • Apache

    Leaders:

    • England - George Washington & John Adams
    • France - Samuel de Champlain & Buade de Frontenac
    • Holland - Peter Stuyvesant & Adriaen van der Donck
    • Spain - Simon Bolivar & Jose de San Martin

    Constitution:

    We have heard a few reports of a "constitution". It appears that when you declare independance some immediate decisions are made by the player to determine their constitution. These decisions have an impact on post-independance bonuses/penalties.

    Right after you hit the big bell-shaped button that causes your colony to revolt, you'll have some big decisions to make. A series of either/or questions pop up immediately after you declare independence, the collective results of which will comprise your nation's constitution. Will you support slavery? Enforce the separation of church and state? Model yourself after your monarchist rulers, or opt for a representative democracy? Each of these elements will bestow certain global properties on your colony. If your state is against slavery, for instance, you'll enjoy a bonus to the population of each of your settlements.

    Colonists:

    One of the foundations of Col1 were colonists. Colonists were the people who formed colonies, explored the land, fought your battles and improved the land. They were the backbone of every part of the game. There are five types of colonist in Col1: criminals, servants, converts, colonists and specialists.

    Whilst colonists have not be confirmed for C4C, one can only assume this concept will be in some form due to the foundation nature of this concept.

    Professions:

    In Col1 each colonist can hold a profession. The professions are:

    • Farmer - Confirmed
    • Fisherman - Confirmed
    • Fur trapper - Confirmed
    • Silver miner
    • Ore miner - Confirmed
    • Lumberjack
    • Sugar planter - Confirmed
    • Cotton planter - Confirmed
    • Tobacco planter - Confirmed
    • Preacher
    • Statesman
    • Carpenter
    • Distiller - Confirmed
    • Weaver - Confirmed
    • Tobacconist - Confirmed
    • Fur trader - Confirmed
    • Blacksmith - Confirmed
    • Gunsmith - Confirmed
    • Scout - Confirmed
    • Pioneer/Settler - IGN Preview mentions "Settler"
    • Soldier - Confirmed
    • Dragoon - Confirmed
    • Artillery - Confirmed
    • Missionary - Confirmed
    • Trade Wagon - Confirmed

    Professions have not been confirmed for C4C but due to this concept being a foundation concept of Col1 we can assume this concept will be in some form.

    Buildings:

    Confirmed buildings in C4C:

    • Provincial Capitol
    • Tobacconist
    • Cigar Factory (upgrade)
    • Weaver's House
    • Cloth Factory (upgrade)
    • Distiller's House
    • Distillery (upgrade)
    • Furrier's House
    • Furrier (upgrade)
    • Warehouse

    Goods:

    • Tobacco - Cigars
    • Cotton - Cloth
    • Sugar - Rum
    • Fur - Clothes
    • Logs - Lumber
    • Ore - Tools - Muskets
    • Liberty Bells
    • Silver

    Maps:

    There is no confirmation of maps for C4C. However, a game such as this calls for a map of the Americas (Col1 had this map).

    Quote from IGN Preview:
    The game will feature randomly created maps, just like Civilization, and it's up in the air whether historically accurate maps will be included.

    Screenshots:






    Multiplayer:

    According to our host, every multiplayer mode from Civ 4 will make it into Colonization.

    Modding:

    The Take2 Games release confirms that modding tools are included.

    System Requirements:

    Complete specs not available yet. Best guess is similar requirements to Civ4: BtS.

    Known Specs:
    - Graphics card with Shader 1.1 support

    Sources / Links:

    Official:

    Firaxis Games Site: http://www.firaxis.com/games/game_detail.php?gameid=21
    Take2 Games Release: http://ir.take2games.com/ReleaseDet...eleaseID=315205
    Civilization Website: http://www.civilization.com
    Take2 Games Website: http://www.take2games.com/
    Firaxis Games Website: http://www.firaxis.com

    Other:

    Gamesport - Meier on revolutionizing Colonization: http://au.gamespot.com/news/6192569.html
    Wikipedia Colonization: http://en.wikipedia.org/wiki/Coloni...(computer_game)
    Gamespy Coverage: http://au.pc.gamespy.com/pc/civilization-game-untitled/
    Gamespy Preview: http://pc.gamespy.com/pc/civilizati...d/884502p1.html
    Gamespot Coverage: http://au.gamespot.com/pc/strategy/...=result;title;0
    Gamespot Preview: http://au.gamespot.com/pc/strategy/...1&mode=previews
    IGN Coverage: http://au.pc.ign.com/objects/890/890713.html
    IGN Preview: http://au.pc.ign.com/articles/884/884665p1.html
    GamesRadar Preview: http://www.gamesradar.com/pc/sid-me...610141033312078
    1UP Preview: http://www.1up.com/do/previewPage?cId=3168463
    AskMen Preview: http://ca.askmen.com/gaming/pc/Sid-...review-1-1.html

    Last update: 5 JULY 2008

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    • Civilization 4: Colinization: Sources/Links
      by Dale


      Official

      Firaxis Games Site: http://www.firaxis.com/games/game_detail.php?gameid=21
      Take2 Games Release: http://ir.take2games.com/ReleaseDet...eleaseID=315205
      Civilization Website: http://www.civilization.com
      Take2 Games Website: http://www.take2games.com/
      Firaxis Games Website: http://www.firaxis.com

      E3

      Gamespot: http://e3.gamespot.com/story.html?s...4086&pid=946846
      IGN http://au.pc.ign.com/articles/890/890527p1.html
      Gamed: http://www.gamed.nl/view/43390
      ShackNews: http://www.shacknews.com/featuredarticle.x?id=929
      GamePlanet: http://www.gameplanet.co.nz/news/13...on-screenshots/
      GamersGlobal: http://www.gamersglobal.com/news/1122
      Fidgit: http://fidgit.com/archives/2008/07/colonization.php
      GameZone: http://pc.gamezone.com/gzreviews/p35603.htm
      GameSpy: http://au.pc.gamespy.com/pc/civiliz...d/891987p1.html

      Other

      Gamesport - Meier on revolutionizing Colonization: http://au.gamespot.com/news/6192569.html
      Wikipedia Colonization: http://en.wikipedia.org/wiki/Coloni...(computer_game)
      Gamespy Coverage: http://au.pc.gamespy.com/pc/civilization-game-untitled/
      Gamespy Preview: http://pc.gamespy.com/pc/civilizati...d/884502p1.html
      Gamespot Coverage: http://au.gamespot.com/pc/strategy/...=result;title;0
      Gamespot Preview: http://au.gamespot.com/pc/strategy/...1&mode=previews
      IGN Coverage: http://au.pc.ign.com/objects/890/890713.html
      IGN Preview: http://au.pc.ign.com/articles/884/884665p1.html
      GamesRadar Preview: http://www.gamesradar.com/pc/sid-me...610141033312078
      1UP Preview: http://www.1up.com/do/previewPage?cId=3168463
      AskMen Preview: http://ca.askmen.com/gaming/pc/Sid-...review-1-1.html
      Worthplaying Preview: http://www.worthplaying.com/article.php?sid=53641

      October 6, 2012, 20:10
    • Civilization 4: Colinization: Game Tables
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      Playable Nations

      Nation Leaders Traits
      Dutch Adriaen van der Donck Mercantile
      Charismatic
      Peter Stuyvesant Mercantile
      Industrious
      England John Adams Tolerant
      Disciplined
      George Washington Tolerant
      Libertarian
      France Samuel de Champlain Cooperative
      Enterprising
      Louis de Frontenac Cooperative
      Militaristic
      Spain Simon Bolivar Conquistador
      Determined
      Jose de San Martin Conquistador
      Resourceful

      Traits

      Trait Effect
      Charismatic +100% time between tax increases.
      Conquistador +25% versus Natives.
      Cooperative Natives are more tolerant towards territory encroachment.
      -50% time spent living among Natives to learn a new skill.
      Determined +100% bells effect on rebel strength.
      Disciplined -50% soldier equipment required.
      Enterprising +100% Native conversion rate from missions.
      Industrious +25% hammers in all settlements.
      Libertarian +25% bells in all settlements.
      Mercantile Market prices are less sensitive.
      Militaristic Free promotion (Grenadier I) for mounted and gunpowder units.
      Resourceful -50% XP needed for unit promotions.
      Tolerant -25% crosses needed for immigration.
      October 6, 2012, 20:08
    • Civilization 4: Colinization: Maps & Scenarios
      by Dale


      Americas

      This style of map will be a random map with two continents north and south connected in the middle by an ithmus.

      Caribbean

      This style of map will be a random map featuring land surrounding a large bay full of islands.

      Accurate North and South America

      This map will be an accurate map of North and South America.

      October 6, 2012, 20:07
    • Civilization 4: Colinization: Constitution
      by Dale


      Constitution

      Details of the Constitution will be listed here as they become available.

      October 6, 2012, 20:06
    • Civilization 4: Colinization: Founding Fathers
      by Dale


      Founding Fathers

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      October 6, 2012, 20:05
    • Civilization 4: Colinization: Natives
      by Dale


      Natives

      Apache
      Mangas Coloradas

      War Chief of the Apache
      Lived: c.1793 - 1863

      Mangas Coloradas was the leader of the Apache during a period of extended conflict between his people and the Americans that later became known as the Apache Wars. Little is known of Coloradas's early life. But by the 1830s, the Apache leader found himself in an exceedingly difficult position. His territory, wedged uncomfortably between the newly-formed and highly ambitious Mexican nation and the manifest-destiny obsessed United States, became even more valuable when great troves of copper and gold were discovered to lie beneath its soil.

      The Mexicans struck first, beginning a campaign of annihilation against the Apache. The Apache fought back with fervor, creating a force that included two of the greatest native warriors in history - Cochise, leader of the Chiricahua Apache, and later, Geronimo, the seemingly invincible medicine man of the Chiricahua. Bloodshed continued between the Mexicans and the Apache until the United States stepped in, declaring formal war on Mexico in 1846. Coloradas granted the American troops safe passage through his lands and even offered Apache support to the Americans if they would guarantee the natives' sovereignty.

      Such a deal, however, would never be struck. The call of gold and copper in the Apache territory was too much for the American miners, who increasingly trespassed on Apache soil. The specific incident that drove Coloradas to war is disputed. Some claim his family was murdered. Others believe he was bound to a tree by miners, whipped, and left for dead. Whatever the cause, the effect is known - Mangas began a brutal war against the Americans, both miners and soldiers alike. Back and forth raids by Apache warriors and American soldiers turned the whole of the American Southwest into a battlefield.

      By 1862, the war had reached an uneasy calm. Coloradas, who had spent nearly all of the past four decades at war, was lured by the offer of peace made by an American general. Upon arriving for the talks, Mangas was bound, tortured and executed. This stunning act of duplicity drove Cochise and Geronimo to resume all-out war against the Americans. Geronimo, the last great Apache leader to be captured, would not cease to fight until 1886.


      Arawak
      Agueybana

      Cacique of the Arawaks
      Lived: c.1460 - 1510 The name "Agueybana," literally meaning "Great Sun" in the Taino language, refers to two brothers, both natives of the island today known as Puerto Rico. Agueybana I, born between 1460 and 1480, was leader of the Taino, a branch of the Arawaks. In 1508, the first Spanish explorers arrived to colonize the island. Agueybana and the Europeans soon negotiated a mutually beneficial agreement. In return for protection from the other tribes of the region, Agueybana's tribe would labor for the Spaniards, mining the island's rich gold resources. The equitable terms of the deal would not last for long. The lust for gold drove the Spaniards to require more and more from their volunteer labor force and before long, it became apparent that Agueybana had negotiated his people into slavery. Unfortunately, he was unable to rectify his error. Whether through overwork, old age or illness (European disease had begun to ravage the island), Agueybana passed away in 1510. Over the following year, Agueybana's brother took up the mantle of leadership, as well as his brother's name, becoming Agueybana II. Through covert planning, Agueybana II organized a rebellion against the island's governor, Juan Ponce de Leon (the conquistador known for his misguided foray in search of the Fountain of Youth). With the element of surprise on their side, Agueybana's warriors were initially successful, yet their victory would be fleeting. B...

      October 6, 2012, 20:03
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