![Civilized Communication: One More Turn, PolyCast](http://civcomm.civfanatics.com/civcomm_omt-polycast.jpg)
In 2016 under the
Civilized Communication banner,
Civilization fans can look forward to the ongoing production of three podcasts. More
Civ co-operative multiplay is to be had in the sixth season of
TurnCast, further exploration of modding in the series on the eighth season of
ModCast and greater
Civ strategy conversations on the landmark tenth season of
PolyCast. Episodes of the latter most are to continue to be
recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (
timezone converter).
Meanwhile, efforts to restart the
Civ social
SCivCast to now focus on the recently released
Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series
One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on
Civ'in, laughing and living....
- 02m23s | Senate
The viability of using Civilization V's Trireme units to attack cities, desirability of building outside a city's workable radius (07m36s,) and how to approach Civilization: Beyond Earth aliens in the early game (10m01s; recorded for Episode 220).
- 17m01s | Forum Talk
Loaded terminology and differing interpretations on what is and what is not cheating in CivV, sticking to non-optimal tactics in-game (29m12s), arguing for a National Park improvement in Civilization V (40m00s) and staving off starvation in a blunt way (43m49s).
- 46m54ss | Miscellaneous
How Civ: BE is to be connected to Sid Meier's Starships as discussed by game developer Firaxis Games at the PAX South 2015 convention.
- Intro/Outro | Miscellaneous
Going straight to the source, land-from-sea and a disputed anointment.