Catch the wave. The first ModCast (MC) special, entitled "Focus: "Civilization III"", is now available with a runtime of 01h38m29s. MC regular co-host Rob "Rob (R8XFT)" Riley, Jonathan "Plotinus" Hill, John "El Justo" O'Neill and Balthasar "Balthasar" Syennisis are lead by Bruce "Blue Monkey" Long as they explore what has happened, what is happen and what is to happen in the modding of Civilization III.
This is second production in ModCast's sixth season, following its season premiere fiftieth episode last month. The show is the first spin-off of the Civ strategy-centric PolyCast, and this is the first "Focus" special not under that heading. Fellow sibling RevCast focuses on Civilization: Revolution, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
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Latest Articles
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by DanQIn 2016 under the Civilized Communication banner, Civilization fans can look forward to the ongoing production of three podcasts. More Civ co-operative multiplay is to be had in the sixth season of TurnCast, further exploration of modding in the series on the eighth season of ModCast and greater Civ strategy conversations on the landmark tenth season of PolyCast. Episodes of the latter most are to continue to be recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (timezone converter).
Meanwhile, efforts to restart the Civ social SCivCast to now focus on the recently released Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on Civ'in, laughing and living....-
Channel: Civilization News
January 2, 2016, 16:20 -
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by DanQWinter welcome. The two-hundred-and-forty-forth episode of PolyCast, "Not Just a Lame Clip Show XVII", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with then first-time guest co-host Lotfi "ZTZaorish" Kerzabi in the seventeenth compilation of segments archived from previous episode recordings and not released previously. Its 59m59s runtime is extended coverage of a broad topic: the response to a detailed outline for designing a Civilization VI with an empire management design philosophy is just as comprehensive (recorded for Episode 237).
Recording live every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay. Concluding PolyCast's ninth season, another compilation is to be published on January 9th as its Season 10 premiere... right after the live recording of its next episode.-
Channel: Civilization News
December 31, 2015, 17:26 -
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by DanQThe more things change, the more they stay the same until that moment that reverberates. The thirteenth and final episode of dramedy podcast One More Turn's (OMT) third season is now available. Entitled "Another Turn", it has a runtime of 08m10s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability.
OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the show's writer and creator. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series. Next on the show's release schedule is its Season 3 Blooper Reel set for January 20th, 2016....-
Channel: Civilization News
December 30, 2015, 12:37 -
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by DanQAnswers aplenty. The 2015 PolyCast Christmas Special, "What Civ Is This?", is now available for netcasting. Join regular panelists Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" as they give their take on questions and comments received from members of the show's audience and otherwise in this hour-long plus (73m02s) production.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; its final episode of this, its ninth season, is number 244 set to be released in one week's time. Fellow sibling shows also in production presently are ModCast on Civ modding and TurnCast on Civ multiplay.-
Channel: Civilization News
December 24, 2015, 01:17 -
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by DanQSegments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2015 ModCast (MC) audience as its seventh season has concluded.
To provide your input on/by January 02nd, 2016, follow the link below:
http://thepolycast.net/modcastsurvey
ModCast is the first spin-off of the Civ strategy-centric PolyCast; it has been renewed for a 6-episode eighth season in 2016.-
Channel: Civilization News
December 23, 2015, 11:47 -
- 06m44s | Introduction to Modding
When each panelist was introduced to modding in the Civilization franchise, including how they first got to playing Civ in the first place.
- 17m17s | Interest in History
The influence of having an interest in history on Civ playing, modding and at times how it translated from schooling and transferred into career choices.
- 23m38s | Challenges with History
Where history presents a challenge for modding in Civilization III and what can, and has, been done to respond to them.
- 35m18s | Methodology for History
Reflecting the immersion of history in gameplay through CivIII modding with the citation of key works and individuals within the game's community.
- 45m35s | Influences on Modding
How Civilization III modders can have their works' trajectory impacted by community participation and feedback.
- 56m46s | Lessons from Modding
Why decision designs in one work lead future works from that modder, and perhaps others, to follow or move away particular approaches.
- 68m50s | Future of Modding
Taking the pulse of the Civilization III community and projecting its future based on precedents set in its past and present.