Spend some holidays with old acquaintances that cannot be forgot. The 2013 PolyCast Christmas Special, "It Turned Upon a Strategy Clear", is now available for netcasting. Join regular panelists Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" as they give their take on questions and comments received from some members of the show's audience in this hour-long plus (69m48s) production.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; its final episode of this, its seventh season, is number 189 set to be released in one week's time. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
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Latest Articles
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by DanQIn 2016 under the Civilized Communication banner, Civilization fans can look forward to the ongoing production of three podcasts. More Civ co-operative multiplay is to be had in the sixth season of TurnCast, further exploration of modding in the series on the eighth season of ModCast and greater Civ strategy conversations on the landmark tenth season of PolyCast. Episodes of the latter most are to continue to be recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (timezone converter).
Meanwhile, efforts to restart the Civ social SCivCast to now focus on the recently released Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on Civ'in, laughing and living....-
Channel: Civilization News
January 2, 2016, 16:20 -
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by DanQWinter welcome. The two-hundred-and-forty-forth episode of PolyCast, "Not Just a Lame Clip Show XVII", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with then first-time guest co-host Lotfi "ZTZaorish" Kerzabi in the seventeenth compilation of segments archived from previous episode recordings and not released previously. Its 59m59s runtime is extended coverage of a broad topic: the response to a detailed outline for designing a Civilization VI with an empire management design philosophy is just as comprehensive (recorded for Episode 237).
Recording live every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay. Concluding PolyCast's ninth season, another compilation is to be published on January 9th as its Season 10 premiere... right after the live recording of its next episode.-
Channel: Civilization News
December 31, 2015, 17:26 -
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by DanQThe more things change, the more they stay the same until that moment that reverberates. The thirteenth and final episode of dramedy podcast One More Turn's (OMT) third season is now available. Entitled "Another Turn", it has a runtime of 08m10s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability.
OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the show's writer and creator. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series. Next on the show's release schedule is its Season 3 Blooper Reel set for January 20th, 2016....-
Channel: Civilization News
December 30, 2015, 12:37 -
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by DanQAnswers aplenty. The 2015 PolyCast Christmas Special, "What Civ Is This?", is now available for netcasting. Join regular panelists Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" as they give their take on questions and comments received from members of the show's audience and otherwise in this hour-long plus (73m02s) production.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; its final episode of this, its ninth season, is number 244 set to be released in one week's time. Fellow sibling shows also in production presently are ModCast on Civ modding and TurnCast on Civ multiplay.-
Channel: Civilization News
December 24, 2015, 01:17 -
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by DanQSegments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2015 ModCast (MC) audience as its seventh season has concluded.
To provide your input on/by January 02nd, 2016, follow the link below:
http://thepolycast.net/modcastsurvey
ModCast is the first spin-off of the Civ strategy-centric PolyCast; it has been renewed for a 6-episode eighth season in 2016.-
Channel: Civilization News
December 23, 2015, 11:47 -
- 01m20s | Email #1A
Reactions to an email from "slo" looking for permission being required before major civilizations can establish trade routes between them in Civilization V.
- 10m06s | Forum Post #1A
On the first of a two-part question from "Aaron90495" answering what panelists believe is the area of CivV gameplay in most need of improvement.
- 13m17s | Email #2
From another email from "slo", why the general objection to giving CivV Bombers the capability to pillage with the panel coming to a consensus on how that objection can be countered.
- 19m05s | Forum Post #1B
In response to the second part of "Aaron90495"'s question, realizing the panel is divided three-to-one on the merits of a third expansion for Civilization V.
- 23m34s | Forum Post #2
From "Karl5872", a request to learn how one can approach using the Piety, Honor and Liberty Social Policies to start instead of the generally favoured Tradition Social Policy.
- 32m00s | Email #1B
Back once more to "slo"'s email for the panel's take on incorporating 'grand strategy' elements into the Civilization series.
- 37m41s | Forum Post #3
From "Mascot", three inquiries: updating CivV 'Conquest of the World' scenario for the game's two expansion packs, adding Saboteurs through the Espionage mechanics and (re-)introducing colonies to the Civilization franchise.
- 44m06s | Forum Post #4A
Asking for and receiving a discussion on the Citadel Special Improvement of the Civilization V Great General unit via "Luckystrike77".
- 48m18s | Forum Post #5
Sharing mid-to-late CivV game strategies as called for by "colonelmustard".
- 50m41s | Forum Post #6
Predicting if, and when, a Civilization V 'Complete Edition' will surface as pondered by "arik24".
- 53m22s | Forum Post #4B
Returning to "Luckystrike77" to answer his plea for both more guest appearances of one panelist on a show of another and a competitive CivV multiplayer match to be held, and recorded, between all four panelists.
- 56m13s | Chat
Responses to three questions from "CanusAlbinus" provided in chat during the live recording of this production: least favourite civilization to face, favourite civilization to play, average game playtime and adding more civilizations to Civilization V or not.
- Intro/Outro | Miscellaneous
Caffeine count, much ado about pictures and unsurprising extrapolations.