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PolyCast 2013 Christmas Special: "It Turned Upon a Strategy Clear"

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  • PolyCast 2013 Christmas Special: "It Turned Upon a Strategy Clear"

    Spend some holidays with old acquaintances that cannot be forgot. The 2013 PolyCast Christmas Special, "It Turned Upon a Strategy Clear", is now available for netcasting. Join regular panelists Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" as they give their take on questions and comments received from some members of the show's audience in this hour-long plus (69m48s) production.

    PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; its final episode of this, its seventh season, is number 189 set to be released in one week's time. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

    • DanQ
      #1
      DanQ commented
      Editing a comment
      Summary of Topics

      - 01m20s | Email #1A
      Reactions to an email from "slo" looking for permission being required before major civilizations can establish trade routes between them in Civilization V.
      - 10m06s | Forum Post #1A
      On the first of a two-part question from "Aaron90495" answering what panelists believe is the area of CivV gameplay in most need of improvement.
      - 13m17s | Email #2
      From another email from "slo", why the general objection to giving CivV Bombers the capability to pillage with the panel coming to a consensus on how that objection can be countered.
      - 19m05s | Forum Post #1B
      In response to the second part of "Aaron90495"'s question, realizing the panel is divided three-to-one on the merits of a third expansion for Civilization V.
      - 23m34s | Forum Post #2
      From "Karl5872", a request to learn how one can approach using the Piety, Honor and Liberty Social Policies to start instead of the generally favoured Tradition Social Policy.
      - 32m00s | Email #1B
      Back once more to "slo"'s email for the panel's take on incorporating 'grand strategy' elements into the Civilization series.
      - 37m41s | Forum Post #3
      From "Mascot", three inquiries: updating CivV 'Conquest of the World' scenario for the game's two expansion packs, adding Saboteurs through the Espionage mechanics and (re-)introducing colonies to the Civilization franchise.
      - 44m06s | Forum Post #4A
      Asking for and receiving a discussion on the Citadel Special Improvement of the Civilization V Great General unit via "Luckystrike77".
      - 48m18s | Forum Post #5
      Sharing mid-to-late CivV game strategies as called for by "colonelmustard".
      - 50m41s | Forum Post #6
      Predicting if, and when, a Civilization V 'Complete Edition' will surface as pondered by "arik24".
      - 53m22s | Forum Post #4B
      Returning to "Luckystrike77" to answer his plea for both more guest appearances of one panelist on a show of another and a competitive CivV multiplayer match to be held, and recorded, between all four panelists.
      - 56m13s | Chat
      Responses to three questions from "CanusAlbinus" provided in chat during the live recording of this production: least favourite civilization to face, favourite civilization to play, average game playtime and adding more civilizations to Civilization V or not.

      - Intro/Outro | Miscellaneous
      Caffeine count, much ado about pictures and unsurprising extrapolations.
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