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    Civilization 1: FAQs 

    by
    Martin Gühmann
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    Published on February 3, 2000 15:51

    • Civilization FAQ
      • General
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    • CivNet FAQ
    • Conquering World in 24hrs
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    • 1234567890 Cheat

    Civilization 1 Strategy Guide 

    by
    Martin Gühmann
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    Published on November 11, 2010 18:29
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         A Guide to Sid Meier's Civilization by Gus Smedstad, War/Strategy
    Section Leader.
    
         This is a general guide to playing Sid Meier's Civilization, based
    upon my experiences with the game.  Keep in mind that while the strategies
    laid out here work, they are not the only possible approaches to the game.
    ...
    Read More Read More

    Civilization 1 Cheat Codes 

    by
    Martin Gühmann
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    Published on November 11, 2010 17:33
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    NameAuthorDescription
    Free TurnsPeterMove every single unit during a turn except for one unit. Now, save the game and quit. When you restart that game, all units that you have moved can move again.
    Randomize Enemy StatsMoocowWhile playing, press ALT-R to randomise the enemy leaders' stats. Note that this could make them stronger.
    Reveal MapScott WidenerWhile playing, hold Shift + 5 + 6, then release these buttons and click anywhere on the map. If you did this right it will reveal the entire world!
    Reveal Map and Control Enemy CitiesTiffanyHold SHIFT then press 1, 2, 3, 4, 5, 6, 7. This will reveal the entire map and all enemy cities. It also enables you to click on enemy cities and sell their buildings or defortify their troops.
    ...
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    Unit Tactics for Sid Meier's Civilization 

    by
    Martin Gühmann
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    Published on November 11, 2010 13:37
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    Orginial Civilization Units & Tactics

    1. Land Units
    2. Sea and Air Units
    3. Non-Military Units
    4. General Tactics
    5. Military Tactics
    ...
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    CivNet Scenario FAQ 

    by
    Martin Gühmann
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    Published on October 22, 2010 17:46
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    Courtesy Ambra´s CivNet Scenario Page, which does not exist anymore.

    Frequently Asked Questions and Answers

    Here is a brief explanation of some of the questions you may have about my CivNet Scenarios.



    1 - What exactly is a CivNet Scenario?
    2 - Are there any special requirements to play?
    3 - Can I play a scenario in multiplayer and in singleplayer mode?
    4 - What are the advantages and features of scenarios?
    5 - What are the main characteristics of the scenarios posted here?
    6 - Which strategy shall I go for in a scenario game?
    7 - How can I make my own scenario?
    ...
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    Civ 1: The 1234567890 Cheat 

    by
    Martin Gühmann
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    Published on December 1, 2004 16:45
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    1.Hold down the shift key and type "1234567890"
    2.You can now look in enemy cities.
    3.You can now unfortify their units
    4.You can now sell their improvements
    5.You can now reaarrange their resources
    6.You can now view the power chart and the replay ...
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    Microprose Civilization FAQ Section: Future 

    by
    Martin Gühmann
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    Published on January 30, 2000 13:27
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    • Will there be a Civ II?
    • Civilization-Like Games.
    • More Info
    ...
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    Microprose Civilization FAQ Section: Cheats 

    by
    Martin Gühmann
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    Published on January 29, 2000 18:13
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    • The Shift-56 cheat.
    • The Movement cheat.
    • The Settler cheat.
    • Ship movement cheat.
    • The Shipping Lanes cheat.
    • The Unloading ships cheat.
    • The Save game cheat.
    • The Settler movement cheat.
    • The Spaceship cheat!
    • The Settler/Railroad at sea cheat(?)
    • Hacking the .SVE file.
    • Is there an easier way to hack the .SVE files?
    ...
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    Microprose Civilization FAQ Section: Tips and Info 

    by
    Martin Gühmann
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    Published on January 29, 2000 18:10
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    • Final score.
    • Light bulb formula.
    • Money-saving tips.
    • Military advice.
    • Miscellaneous tricks and tips.
    • The Canal trick.
    • Railroads at sea.
    • Interaction with the various civilizations.
    • The pattern of special resource squares.
    • Defence and attack queries.
    • Appearance of new civilizations.
    • How do you calculate pollution?
    • How is the trade route income calculated?
    • How is the trade bonus calculated?
    • Any other trade information?
    • How is global warming calculated?
    • How is corruption calculated?
    ...
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    Microprose Civilization FAQ Section: Strategies 

    by
    Martin Gühmann
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    Published on January 29, 2000 18:06
    Article Preview

    • General strategies.
      • a) Despotic Conquest.
      • b) Democratic Ostrich.
      • c) Flexible Evolution.
      • d) Republic.
      • e) Pyramid.
      • f) High Tech.
      • g) Rich.
      • h) Mercenary.
      • i) Balanced.
      • j) Peaceful.
      • k) High Tech Conquest.
      • l) Hide in a Corner.
      • m) Archipelago.
      • n) Diploblitz.
      • o) Trading Cities.
      • p) Take No Prisoners.
      • q) The Helping Hand.
      • r) The Rock.
      • s) Replay.
      • t) Go see them or they will come see you.
      • u) Pillage to the Max.
      • v) Take the Best, Discard the Rest.
    • Colossal City Strategy.
    • President's Day Sale.
    • What is the best way to take an enemy city?
    • What are the best wonders to build?
    ...
    Read More Read More

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