\CTP2_DATA\DEFAULT\GAMEDATA\Goods.txt
This files defines the types of trade goods in the game and the variable for each one. The terrain database references these entries.
Example:
TERRAIN_ARCTIC_MOUNTAIN_GOOD_ONE
{
This files defines the types of trade goods in the game and the variable for each one. The terrain database references these entries.
Example:
TERRAIN_ARCTIC_MOUNTAIN_GOOD_ONE
{
SpriteID 18
Sound SOUND_ID_RUBIES
Gold 1
Probability 0.5
Icon ICON_GOOD_ARCTIC_MOUNTAIN_ONE
}Sound SOUND_ID_RUBIES
Gold 1
Probability 0.5
Icon ICON_GOOD_ARCTIC_MOUNTAIN_ONE