PRODUCTION_PERCENT PRODUCTION_TYPE_KNOWLEDGE X (%) | |
PRODUCTION_PERCENT PRODUCTION_TYPE_GOLD X (%) | |
PRODUCTION_PERCENT PRODUCTION_TYPE_FOOD X (%) | |
PRODUCTION_PERCENT PRODUCTION_TYPE_PRODUCTION X (%) | |
SCIENCE_PER_POP 0.X | + .X science per citizen |
GOLD_PER_CITIZEN X | |
LOWER_OVERCROWDING -X | |
POLLUTION_BONUS X or -X | |
HAPPY_INC X | |
HAPPY_INC_SWITCH X | effect is reduced or increased for specific gvmts |
GOVERNMENT_X X | |
SILO | X reduces food needed to grow pop one by X % |
CAPITOL | reduces crime and unhappiness is nearby cities |
CITY_WALLS | protects against attacks from land |
FORCE_FIELD | protects against all attacks |
IS_RELIGIOUS | ??? |
CATHEDRAL | happiness doubled with Hagia Sophia effect |
AIRPORT | needed for airlift effect (?) |
TELEVISION | related to Hollywood wonder effect |
DEFENDERS_BONUS X | + defense of units by X / 10 |
PREVENT_CONVERSION X (%) | |
PREVENT_SLAVERY (100%) | |
LOWER_CRIME .X | |
ALLOW_GRUNTS | allows laborers |
LOWER_PEACE_MOVEMENT -.X | reduces war unhappiness by X% |
MOVEMENT_TYPE_IS_REFUELED MOVEMENT_TYPE_AIR | allows airlifts |
POLLUTION_CLEANER -X | reduces worldwide pollution by X |
DOUBLE_TELEVANGELISTS | increases televangelist effect |
PROTECT_FROM_NUKES | protects against nuke attacks in city radius |
PROTECT_FROM_BIO_AGENTS | |
PROTECT_FROM_NANO_VIRUS | |
SPACE_LAUNCH | allows units to enter space |
FOOD_VAT 1 | increases food at cost of additional pollution for each food created until +5 |
NO_UNHAPPY_PEOPLE | happiness permanently set at 75% |
NO_RUSH_BUY_PENALTY | rush buy costs 1 gold for 1 production |
CANT_BUILD_IN_SPACE | |
CANT_BUILD_IN_SEA |