
In 2016 under the
Civilized Communication banner,
Civilization fans can look forward to the ongoing production of three podcasts. More
Civ co-operative multiplay is to be had in the sixth season of
TurnCast, further exploration of modding in the series on the eighth season of
ModCast and greater
Civ strategy conversations on the landmark tenth season of
PolyCast. Episodes of the latter most are to continue to be
recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (
timezone converter).
Meanwhile, efforts to restart the
Civ social
SCivCast to now focus on the recently released
Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series
One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on
Civ'in, laughing and living....
- 02m07s | Forum Talk
It's Artificial Intelligence versus Artificial Intelligence (AI vs. AI) in an ongoing battle for virtual world domination using Civilization V followed by what of combining Governments, Civics and Social Policies simultaneously in a Civ title (13m26s), suggested revised mechanics for blockades and embargoes (25m11s), what to do with early gold piles in CivV (31m12s) and a not-so-quick breakdown of a "quick guide" for multiplayer play in the game (37m46s).
- 52m50s | Miscellaneous
How just about anyone and everyone could apply to be a game tester for Civilization publisher 2K Games.
- Intro/Outro | Miscellaneous
Too long didn't type, showing restraint and filing complaints.