
In 2016 under the
Civilized Communication banner,
Civilization fans can look forward to the ongoing production of three podcasts. More
Civ co-operative multiplay is to be had in the sixth season of
TurnCast, further exploration of modding in the series on the eighth season of
ModCast and greater
Civ strategy conversations on the landmark tenth season of
PolyCast. Episodes of the latter most are to continue to be
recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (
timezone converter).
Meanwhile, efforts to restart the
Civ social
SCivCast to now focus on the recently released
Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series
One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on
Civ'in, laughing and living....
- 01m46s | News
Now that the Winter 2015 update for Civilization: Beyond Earth is here, the positive and in particular negative feedback is building; then, the game's Co-Lead Designers lament the shortcomings of the effort (11m22s), what 2014 Steam usage statistics reveal about the most recent Civ titles for the PC (14m25s) and how an update to Civilization III is garnering more negative feeedback (20m02s) than positive.
- 23m13s | Research Lab
A possible solution to moving "Carpets of Doom" brought about by 1 unit per hex first in Civilization V.
- 32m45s | Miscellaneous
A compilation of data from hundreds of self-reported Civilization V players to rank all 43 civilizations in the game (recorded for Episode 222).
- 38m24s | Forum Talk
Considering the point, or lack thereof, to miasma in CivBE is followed by why do Cocoa plantations in CivV give less food than without (45m25s), the varying acceptabilities of army encirclement (48m52s) and reflecting on if and when it is time to move on from the game (53m03s).
- Intro/Outro | Miscellaneous
Giving away belongings of another and very literal interpretations.