
In 2016 under the
Civilized Communication banner,
Civilization fans can look forward to the ongoing production of three podcasts. More
Civ co-operative multiplay is to be had in the sixth season of
TurnCast, further exploration of modding in the series on the eighth season of
ModCast and greater
Civ strategy conversations on the landmark tenth season of
PolyCast. Episodes of the latter most are to continue to be
recorded live every other Saturday starting at 12PM ET (North America), starting January 9th (
timezone converter).
Meanwhile, efforts to restart the
Civ social
SCivCast to now focus on the recently released
Civilization Online will be ongoing having begun at the end of last year. Elsewise, the dramedy series
One More Turn is to record and release its fourth season, the thirteen episodes of which are currently being written. Before that the third season blooper reel and commentary is to be released by January's end.
Recurring updates on the above efforts are to be summarized in follow-up posts throughout the calendar year. Keep on
Civ'in, laughing and living....
- 01m52s | News
The whirlwind announcement, release and and ongoing backlash against Civilization Revolution 2; then, another announcement in the form of the worldwide release date for Civilization: Beyond Earth: October 24th, 2014 (24m21s).
- 29m44s | Interview
Beyond Earth developer Firaxis Games' Senior Producer Dennis Shirk delivers answers to ten questions about the game from Civ fans that were not asked from when he and three colleagues were on Episode 200.
- 44m42s | Miscellaneous
With little lead-up, Firaxis launches its live streaming capability and intention... and chooses the two-year-old "Empire of the Smokey Skies" scenario from Civilization V's first expansion pack Gods & Kings to do so.
- 48m17s | Forum Talk
A reverse chronological order progression where a CivV player looks to transition to predecessor Civilization IV.
- Intro/Outro | Miscellaneous
Connecting dots, game development time sinks and where going with something.