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PolyCast Episode 199: "So Close"

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  • PolyCast Episode 199: "So Close"

    Yet so far. The one-hundred-and-ninety-ninth episode of PolyCast, "So Close", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Chris "TheChrisD". It carries a runtime of 59m59s.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

    • DanQ
      #1
      DanQ commented
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      Summary of Topics

      - 02m13s | Open Mic
      A delayed response to an earlier episode on Civilization V capital settling delay for increased difficulty followed by replies to three emails from "slo": why a general preference for settling on the coast versus inland (04m27s), how often are wars generally started by a human player (09m59s), unit choice for attacking a city based on its strength (12m49s) and an extension to Episode 199's Shoshone discussion on prioritizing bonus selection from Ruin exploration (15m38s).
      - 22m45s | Forum Talk
      Taking to task annoying units in, and is religion worth bothering with, in CivV (30m16s).
      - 35m36s | News
      How Civilization: Beyond Earth's designers are approaching the lore embedded in the game's background and gameplay, and then looking at PC Gamer's print article on the upcoming title with a focus on Affinity... identification.
      - 47m17s | Miscellaneous
      The display and discourse behind playing Civilization V as performance art (recorded for Episode 198).

      - Intro/Outro | Miscellaneous
      Pun offensive, impersonation by dingo, questions that troll, quick escalation and where not wanting to live.
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