OFFENSIVE STRATEGIES
The main thing I can recommend here
is not to make an assault on an enemy city without having all the
necessary units nearby. For example, don't just send random assaults by
single units. Instead send in several (say 5) assault units [Howitzers,
Cannons, etc.], followed by a couple defensive units to hold onto the
city after you take it. Also, don't try to take an entire continent at
once, unless you have nuclear weapon and they don't. Take it a city at
a time, with a few cease fires along the way, if you need to get your
troops organized for more victories. But, if you do have nuclear
weapons, just build a dozen nuclear missiles and twice as many
engineers to get rid of the pollution, along with a comparable number
of supporting ground troops. Just Nuke all their cities, and on the
same turn, just walk in with your ground troops and begin cleaning up
after the previous inhabitants.
CITY DEFENSE
The Main thing that seems to come
back and bite you is to leave a city undefended, no matter how deep in
your territory. A computer unit that you just happen to be at war with
usually finds and conquers the city. Of course you just come and take
it back, but you've lost all of your city improvements! So what I do to
deal with this problem is to try to keep at least 2 units, (more if
close to an enemy empire) one of which is defensive, [phalanx,
musketeer, or rifleman] and an attacker. You can strike first, in case
you see an imposing attack coming. Another good idea is to build
fortresses atop hills or mountains and fortify a military unit so you
can have a better chance of seeing an immanent attack approaching. Plus
it'll help keep other empires' units from running circles around your
cities, hurting production. Plus, and I can't stress this enough, you
will need to build the City Walls improvement to increase defensive
capabilities 50% and any other defensive improvements available.
[Coastal Battery, SAM Missile Battery, etc.] Also, after you and a
formidable enemy have discovered flight, fortify a Fighter Unit inside
your most vulnerable cities to defend against Bombers when the enemy
finally gets Advanced Flight.



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