Originally posted by germanos
Con: The Ctrl-N thing is related to shipssinking offshore (the old 'trireme'-factor) and to airplanes running out of fuel.
If you move your 'triremes' or air planes for any amount of space, but not their full movement allowance, then press Ctrl-n, your ships will not sink, nor will your planes run out of fuel. Very usefull method, but not really the way it should be
Techs can be traded fully. (The USA has promised togive the Republic toal civ's. Japan is the only one without it so far...)
Ship chaining is not allowed (so all ships can ONLY pickup cargo in ports!!!)
Reloading is not allowed.
while I'm at it:
I would like unit-gifting to be restricted to online meetings only, or the use of CivDip 3.0.
Giving units to an AI should not be allowed (because of the teleportation of units that would occur) please vote on this
Con: The Ctrl-N thing is related to shipssinking offshore (the old 'trireme'-factor) and to airplanes running out of fuel.
If you move your 'triremes' or air planes for any amount of space, but not their full movement allowance, then press Ctrl-n, your ships will not sink, nor will your planes run out of fuel. Very usefull method, but not really the way it should be
Techs can be traded fully. (The USA has promised togive the Republic toal civ's. Japan is the only one without it so far...)
Ship chaining is not allowed (so all ships can ONLY pickup cargo in ports!!!)
Reloading is not allowed.
while I'm at it:
I would like unit-gifting to be restricted to online meetings only, or the use of CivDip 3.0.
Giving units to an AI should not be allowed (because of the teleportation of units that would occur) please vote on this
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