Foreign minister:
Only mighty. We'll have to overtake our foes.
5 turns/tech. Uggh.
Tax rate 20/40/40
Looks like we're celebrating.
*looks at cities*
No we're not.
Drop luxuries to 20%.
Matterhorn still pissed.
Send all the lazy workers to tax collecting school.
Let's xin everywhere!
Tech drops to four techs/turn.
Raise science to 50%.
Tech drops to three techs/turn.
61 gold/turn. Much better.
What do we need most, Infrastructure or wonders?
What about MPE?
Infrastructure?
I think we need temples, aqueducts to continue to WLtD. Therefore, we should build infrastructure first, then wonders.
What science do we lack?
*Checks Romans*
Romans:
Astronomy,Bridge Building,Polytheism,
University,Gunpowder,Seafaring,Iron Working,...
Okay, so we are stupid gits.
Perhaps some diplomatic *negotiations* are in order.
Rename Middleton - Matterhorn
Mickey- Main Street
Mouse- Tiki City
Looks like everything's in order.
*cautiously hits enter*
560 AD
Aztecs land with 1 Elephant on Forest, near Fantasia.


Open negotiations, they demand Engineering.
I refuse, we go to war.
Aztecs are currently supreme.
I want tech, and they won't give us any since we are
weak and backwards.
Let's take them down a peg!
Navigation acquired by Greeks, from French
Economics(!) acquired by Rome.
Purchase temple in Matterhorn, should be fine for discontent next turn.
Lots of red faces in our empire. Where is our faithful Michaelangelo?
Find Mycenae north of Pharsalos. Size 3. Tired camels beg for water.
We need to modernise our pitiful Democracy!
Trade Democracy with Rome and Engineering for
Gunpowder and Navigation.
That's two more techs.
Spank Aztec Elephant with Vet Horsie in Fantasia.
Romans activate alliance with Aztecs!


Techs up to 4turns/tech due to trading.
Get Seafaring, start research on physics.
(hope to trade for techs.)
AD 580
Greeks almost finished Leo's.
Meet with Romans:
Sign peace treaty.
So much for coming to aid their allies. 
Meet with Greeks,
Sign peace treaty, trade for philosophy, polytheism.
prerequisites for Mike's Chapel.
Meet with Aztecs, pay 100 gold tribute.
Sign peace treaty, trade for Economics, mathematics.
We now have caught up with the AI in modern techs, except for Bridge Building, and university.

Unfortunately, we had to pay cash to placate the Aztecs. We are still in want of infrastructure, as well as
16 caravans for Mikes/Adam Smith.
Matterhorn stabilises.
Techs down to 8 turns/tech.:sad:
We need to find our key civ.
Down to Strong. :sad:
Build CaribbeanPirate near Greeks.
AD 600
temples in Tomorrowland, SpaceMountain, SteamboatWilly.
DisneyChina ends celebrations. Begins to xin.
Going to upgrade our boat and shift discontent to Main
Street.
AD 620
Build ThunderMountain on Whale site with island.
SpaceMountain celebrates.
Need 126 gold for Aqueduct in MagicKingdom.
Once this is built, then we will return to WLtD.
Raise tax 10%.
AD 640
NeverNeverLand builds Caraval for intercontinental trade.
Trireme upgrade in progress.
20/40/40 tax rates to encourage celebrations.
Currently have 11/16 caravans under construction.
AD 660
Upgrade complete.
Celebrations in 6 cities, including the twin size 8's.


Dissidents in Fantasia shipped to our friendly neighbouring Aztecs.
AD 680
Plan to end Celebrations, pop at 2.4 million
Would continue, but we need some irrigation.
Change tax rates to 50/30/20
Build Temple in Anaheim, should WLtD next turn
Begin Roman trade expedition.
AD 700
Anti-globalisation revolt crushed after caraval embarks.
I forgot the Hanging Gardens happiness boost comes before the unhappiness due to units outside the city.
That's a wrap folks.
We are at peace with everyone.
We're just about to discover another tech.
2.54 million people in the empire.
We are Supreme!
Only mighty. We'll have to overtake our foes.
5 turns/tech. Uggh.
Tax rate 20/40/40
Looks like we're celebrating.

*looks at cities*
No we're not.
Drop luxuries to 20%.
Matterhorn still pissed.

Send all the lazy workers to tax collecting school.
Let's xin everywhere!

Tech drops to four techs/turn.
Raise science to 50%.
Tech drops to three techs/turn.

61 gold/turn. Much better.
What do we need most, Infrastructure or wonders?
What about MPE?
Infrastructure?
I think we need temples, aqueducts to continue to WLtD. Therefore, we should build infrastructure first, then wonders.
What science do we lack?
*Checks Romans*
Romans:
Astronomy,Bridge Building,Polytheism,
University,Gunpowder,Seafaring,Iron Working,...
Okay, so we are stupid gits.

Perhaps some diplomatic *negotiations* are in order.

Rename Middleton - Matterhorn
Mickey- Main Street
Mouse- Tiki City

*cautiously hits enter*
560 AD
Aztecs land with 1 Elephant on Forest, near Fantasia.


Open negotiations, they demand Engineering.
I refuse, we go to war.
Aztecs are currently supreme.
I want tech, and they won't give us any since we are
weak and backwards.

Navigation acquired by Greeks, from French
Economics(!) acquired by Rome.

Purchase temple in Matterhorn, should be fine for discontent next turn.

Find Mycenae north of Pharsalos. Size 3. Tired camels beg for water.
We need to modernise our pitiful Democracy!
Trade Democracy with Rome and Engineering for
Gunpowder and Navigation.
That's two more techs.
Spank Aztec Elephant with Vet Horsie in Fantasia.
Romans activate alliance with Aztecs!


Techs up to 4turns/tech due to trading.
Get Seafaring, start research on physics.
(hope to trade for techs.)
AD 580
Greeks almost finished Leo's.

Meet with Romans:
Sign peace treaty.


Meet with Greeks,
Sign peace treaty, trade for philosophy, polytheism.
prerequisites for Mike's Chapel.

Meet with Aztecs, pay 100 gold tribute.
Sign peace treaty, trade for Economics, mathematics.
We now have caught up with the AI in modern techs, except for Bridge Building, and university.

Unfortunately, we had to pay cash to placate the Aztecs. We are still in want of infrastructure, as well as
16 caravans for Mikes/Adam Smith.
Matterhorn stabilises.
Techs down to 8 turns/tech.:sad:
We need to find our key civ.
Down to Strong. :sad:
Build CaribbeanPirate near Greeks.
AD 600
temples in Tomorrowland, SpaceMountain, SteamboatWilly.
DisneyChina ends celebrations. Begins to xin.
Going to upgrade our boat and shift discontent to Main
Street.
AD 620
Build ThunderMountain on Whale site with island.
SpaceMountain celebrates.
Need 126 gold for Aqueduct in MagicKingdom.
Once this is built, then we will return to WLtD.
Raise tax 10%.
AD 640
NeverNeverLand builds Caraval for intercontinental trade.
Trireme upgrade in progress.
20/40/40 tax rates to encourage celebrations.
Currently have 11/16 caravans under construction.
AD 660
Upgrade complete.
Celebrations in 6 cities, including the twin size 8's.


Dissidents in Fantasia shipped to our friendly neighbouring Aztecs.

AD 680
Plan to end Celebrations, pop at 2.4 million
Would continue, but we need some irrigation.
Change tax rates to 50/30/20
Build Temple in Anaheim, should WLtD next turn
Begin Roman trade expedition.
AD 700
Anti-globalisation revolt crushed after caraval embarks.
I forgot the Hanging Gardens happiness boost comes before the unhappiness due to units outside the city.

That's a wrap folks.
We are at peace with everyone.
We're just about to discover another tech.
2.54 million people in the empire.
We are Supreme!

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