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  • Here are the German WW2 cities - Soviet and Scandinavian sets to follow!

    Attached Files
    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

    Comment


    • Originally posted by Catfish


      BTW, I updated the files for the conversion to include a couple of minor fixes (labels.txt and people.bmp):

      Red Front for ToT (1.28 Mb)
      Sounds (2.64 Mb)
      I'm getting the warning there's garbage data at the end of the zipfile?
      Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

      Elie A. Shneour Skeptical Inquirer

      Comment


      • Originally posted by curtsibling
        Here are the German WW2 cities - Soviet and Scandinavian sets to follow!
        Nice cities, Curt. The work you've put in on all of these cities over the past year is really appreciated.

        Originally posted by CapTVK
        I'm getting the warning there's garbage data at the end of the zipfile?
        I managed to successfully download and extract both of these zips, so I don't think either is corrupt. Try downloading again. Does anyone else have this problem? If so, I'll recompress the main files and upload them again.
        Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

        Comment


        • Cheers matey!

          http://sleague.apolyton.net/index.php?title=Home
          http://totalfear.blogspot.com/

          Comment


          • Here is the Soviet city set for RF -

            I made it similar to the German set on purpose.
            This was to make conquered cities looks like the same place only with a new decor.
            If people want randomness, I am working on an alternate Russian WW2 set also.

            Attached Files
            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

            Comment


            • Amazing!

              (although I like those less bright styled cities of yours )
              Find my civ2 scenarios here

              Ave Europa, nostra vera Patria!

              Comment


              • Thanks dude -

                These cities are geared for ToT, where most graphics end up looking a bit duller ingame.

                http://sleague.apolyton.net/index.php?title=Home
                http://totalfear.blogspot.com/

                Comment


                • Here are the finished cities for RF - If anyone wants to have a go at winter versions, feel free...!

                  If not, I will have a go!

                  Attached Files
                  http://sleague.apolyton.net/index.php?title=Home
                  http://totalfear.blogspot.com/

                  Comment


                  • Breathtaking! Nothing more can be said... (Love the hilly Scandinavian cities btw. I'd never thought of that)
                    Find my civ2 scenarios here

                    Ave Europa, nostra vera Patria!

                    Comment


                    • Thanks, dude!

                      I am working on some new airfields too...

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

                      Comment


                      • Well Curt, I have to say that I'm torn between which of your styles I like the best. I'm a huge fan of the larger scale buildings, but at the same time these miniaturized city styles will make for really easy matching suburb graphics.

                        Either way you just keep pushin that envelope my friend!!

                        Comment


                        • Aha! Nice one, sah!

                          I had forgot! The burbs!
                          I had best get working on these too!

                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

                          Comment


                          • Originally posted by Catfish



                            I managed to successfully download and extract both of these zips, so I don't think either is corrupt. Try downloading again. Does anyone else have this problem? If so, I'll recompress the main files and upload them again.

                            Well, the zips do decompress correctly so I can play the scenario. Might be due to the unzip program i use.


                            A quick playtest of the opening does tell me that ToT AI behaves differently. The main opening thrust is still the same but the way it uses air units seems different, more against cities instead of units in the field. This was also the first time I saw the AI unload troops from a ship. I've never seen it do that in the original.

                            How it behaves further on is my next goal to find out.
                            Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

                            Elie A. Shneour Skeptical Inquirer

                            Comment


                            • Originally posted by curtsibling
                              Here are the finished cities for RF - If anyone wants to have a go at winter versions, feel free...!

                              If not, I will have a go!

                              Ah, I missed these; thanks Curt, they're wonderful


                              Originally posted by Catfish
                              BTW, I updated the files for the conversion to include a couple of minor fixes (labels.txt and people.bmp):
                              Thanks Catfish - the zip seems to work fine.

                              Has anyone tested Agricola's edits yet?
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                              Comment


                              • BUMP!

                                We should move this one forward, now that the Skyer discovery has been made!

                                http://sleague.apolyton.net/index.php?title=Home
                                http://totalfear.blogspot.com/

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