Originally posted by JamesJKirk
Also, welcome aboard Kobra, I look forward to good relations between our great nations.
Also, welcome aboard Kobra, I look forward to good relations between our great nations.
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Originally posted by germanos
This is to prevent double movement of a unit in one turn. For example: I give a unit( let's say a transport with Mfg.Goods
) to France (after I have sailed 11 squares), France moves the unit also 11 squares, and gives it back to me.
22 squares moved in one turn...
Obviously, we should agree that when receiving a unit via online trading, the receiving player should be required to let the unit rest as well.
This is to prevent double movement of a unit in one turn. For example: I give a unit( let's say a transport with Mfg.Goods
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
![evil grin](https://apolyton.net/core/images/smilies/evil2.gif)
Obviously, we should agree that when receiving a unit via online trading, the receiving player should be required to let the unit rest as well.
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