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Originally posted by Alexander01
Just not agricultural and seafaring!
They've got to be possibly the worst traits ever!
What's wrong with Agricultural? I always found those the types of civs in Civ 3 to be the hardest to keep up to as far as expansion was concerned. They got large very quickly.
Originally posted by Alexander01
Just not agricultural and seafaring!
Seafaring sounds totally awesome with lots of islands.
Agricultural (+1 food per tile) simply kicks arse. It's like having a farm on every tile without doing the work, and you can further improve the land by building a farm. Grassland + farm = 4 food. Awesome.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
What's wrong with Agricultural? I always found those the types of civs in Civ 3 to be the hardest to keep up to as far as expansion was concerned. They got large very quickly.
I guess my problem is that I don't think it'll be quite like Industrial, Creative, or Expansive.
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949 The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
I guess my problem is that I don't think it'll be quite like Industrial, Creative, or Expansive.
It can be just as powerful as Industrial and Expansive, and much more powerful than Creative. Think about it, even an extra food in the city square means you can put a citizen on a mine that you can't manage to feed with any other trait. It would be a real boost to your productivity.
Originally posted by Willem
It can be just as powerful as Industrial and Expansive, and much more powerful than Creative. Think about it, even an extra food in the city square means you can put a citizen on a mine that you can't manage to feed with any other trait. It would be a real boost to your productivity.
Come to think of it, agricultural could be like financial. That is, +1 food where there is 2 or more food. That would make a plains tile + farm produce 3 food. That's very powerful.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Come to think of it, agricultural could be like financial. That is, +1 food where there is 2 or more food. That would make a plains tile + farm produce 3 food. That's very powerful.
It seems to me that Agricultural would be the type of trait that would lend itself to the dreaded ICS.
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949 The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
Originally posted by Older than Dirt
So is this the long awaited third patch?
No.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Seafaring sounds totally awesome with lots of islands.
Agricultural (+1 food per tile) simply kicks arse. It's like having a farm on every tile without doing the work, and you can further improve the land by building a farm. Grassland + farm = 4 food. Awesome.
The problem I have with bringing back the seafaring/agricultural traits is that how many leaders are there who were actually agricultural or seafaring personally? The nations may have been, but not the leaders themselves.
Well, you could find a seafaring leader easily for the Phoenicians, Dutch, Portuguese and Vikings.
Ex.:
Phoenicians: Hanno
Portuguese: Henry the Navigator
Vikings: (Any)
Dutch: William of Orange
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949 The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
William of Orange was definitely not in any way 'seafaring'. He may well never even have seen the sea in his life. Well, that might be a slight stretch (although I certanly don't remember any major event in his life taking place anywhere near the sea), but he was very much a 'man of the land'. He financed others to control the Dutch 'navy' (it was more like a band of corsairs than a real navy during his lifetime), he did not command it himself.
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