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SPORE PREVIEW AT STOLEN DROIDS
(5 September 2008, 13:13 | Misc | 0 comments) There`s a new preview of Spore over at Stolen Droids. The preview outlines each of the game`s five stages and describes the basic premise of the game.
Spore allows a player to control the evolution of a species from its very beginning, writes the author, who is none other than Apolyton`s own Alexander I.
Spore essentially lets you play God as you create and then guide a life-form from its humble beginnings in the primordial ooze, through different stages of development, and finally branching out infinitely to a future in outer space.
You can read the full preview here. - Alexander I
MODCAST #17: `ALL-AMERICAN`
(1 September 2008, 18:49 | Misc | 4 comments)
Since Wouter had a cold, this entire ModCast is an all-American affair... whoa! Episode 17, "All-American" (44m58s), features core panelists Tony "GarretSidzaka" Kiehl and Kenneth "Impaler[WrG]" Ferland with first-time guest host David Allen.
ModCast is a bi-weekly ~45-minute audio production of Apolyton Civilization Site (ACS) and is an ongoing effort to give the Civ community an interactive voice on Civilization modding; currently, it is looking for a new regular fourth co-host. Its sibling show PolyCast focuses on Civ strategy. To date, ACS is the only community on the web to produce its own Civilization podcasts. - DanQ
IGN: ENGLISH NATION PROFILE
(29 August 2008, 07:41 | Col | 2 comments) Following on from last week`s Dutch faction profile, IGN have today posted a full profile on the English faction!
In 1066 AD, the Norman conqueror William crossed the English Channel, defeated the restored Wessex monarchy at the Battle of Hastings, and began nearly four hundred years of rule over England by kings of French lineage. This lineage, known as the Plantagenets, were descendents of the count of Anjou, a region in northern France. The Plantagenets eventually split into two other English Royal Houses, the House of Lancaster, which ruled England 1399 until 1471, and the House of York, who took control after the removal of the Lancesters and ruled until 1485.
IGN have stated they will post the details of one faction a week in alphabetical order. The full article can be found here.
- Dale
MICROPROSE REINCARNATE: PRODUCTS, PEOPLE AND PERSPECTIVES
(28 August 2008, 22:32 | Misc | 4 comments)
Did you know that the MicroProse brandname was acquired from Atari Interactive last summer? It led to the birth of Microprose Systems headquartered in New York City, New York... and much more has changed since it was the Civilization designer Sid Meier co-founded MicroProse Sofware than the lowering of the case of the "P" in its name.
Apolyton Civilization Site Chief Owner/Administrator Daniel "DanQ" Quick has the lowdown on what can be gleamed about this company from its products, people and perspectives to date in his feature article "MicroProse Reincarnate: Products, People and Perspectives". Here`s an excerpt:
No products from Microprose Systems [MPS] are available in the marketplace... anymore if you want to get technical about it. Yet in listing its game controllers, the company provides pricing and release dates that still read last or this month. Expectation that this MPS will continue the tradition of gaming industry excellence its predecessor was celebrated for is running high, but so is speculation that this will not be the case. The number of curiosities already surrounding its people and products seem to be at best regarded with cautious optimism. The varying shades of the "for" and "against" camps all have arguments to support their cause, though combined they arguably fit more neatly into a holding pattern. - DanQ
POLYCAST EPISODE 51: `REGULAR DEFINED LOOSELY`
(23 August 2008, 21:53 | Misc | 3 comments)
A permanent fourth regular co-host for PolyCast, an official podcast of Apolyton Civilization Site (ACS), is announced and that is just the beginning. Its fifty-first episode, "Regular Defined Loosely", is now netcasting running 44m59s in length. Its panel is made up of core co-hosts Daniel "DanQ" Quick, Makahlua, Imran Siddiqui and Annalee "Cartimandua" Barney with first-time guest co-host John "bt_oz".
PolyCast is a bi-weekly audio production of ACS is an ongoing effort to give the Civ community an interactive voice on game strategy; its sibling show ModCast focuses on Civ modding. To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ
AUG 16-22: A WEEK IN (P)REVIEW
(22 August 2008, 23:39 | Col | 7 comments) The Civ4: Col Week in (p)review:
This last week has been a big one for Civ4: Col. Many screenshots, hands-on reviews, the release of the trailer movie, a release countdown and the first faction profile. In order we have:
Worthplaying released 22 screens, the trailer and a little information (not new).
IGN released a hands-on preview by Jason Ocampo.
We haven`t even gotten to when relations turn ugly and it`s time for war, but judging from the build trees there`s quite a bit to naval and land combat. Privateers, frigates, infantry, cavalry, and scouts are just some of the military units at your command, provided you can produce them.
Gamershell.com posted 10 new screenshots and the trailer movie.
layers will be challenged to guide their people from the oppressive motherland, discover the New World, and negotiate, trade and fight with both the natives and other nations as they acquire power and fight for freedom and independence. Colonization does not require the original Civilization IV product in order to be played
PALGN posted their first preview of the game and were impressed.
For anyone who`s been waiting for an updated version of Colonization, it all looks very promising. The standalone nature of the game should also make it a good jumping in point for anyone who`s missed the Civ IV bandwagon so far, or is just looking for something a bit different from the Civ IV stable.
IGN then posted the first faction profile: The Dutch, including the Dutch Stadtholder (modelled off William of Orange the Silent), Adriaen van der Donck & Peter Stuyvesant.
Finally, Gamespy released their first hand-on preview with mention of the possible release date.
Sid Meier`s Civilization IV: Colonization is scheduled for release on September 22nd and we can`t wait to dig in to the final version of Sid`s confection.
- Dale