The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
As I said earlier, I'll go with which ever league has room for me, if either. If switching me to the other evens out the numbers, I'm more than happy to switch.
/me
"Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge
Hey Berz you gotta be Topeka Twister! It's a tradition.
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
Free online random number generator and checker for lotteries, prize draws, contests, gaming, divination and research
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
"Hating America is something best left to Mobius. He is an expert Yank hater.
He also hates Texans and Australians, he does diversify." ~ Braindead
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Some ideas for changes to last year's formula. Managers, please comment. I've listed the ones I most think should be adopted first.
The Tough on Turnovers Act:
Interception penalty to -5. (Previous value: -3)
Fumble lost penalty to -5. (Previous value: -3)
I've inflated scoring in many ways, and it's simply too easy for a player to make up for a turnover. It was particularly galling to many when Peyton Manning put together 40/55 for 4 TDs, 4 INTs, 400 yard type games in losses, and blew other QBs out of the water. It's simply too easy for a good QB to recover from a pick-6 by immediately getting the ball back, completing a couple of passes, and totally negating the interception penalty.
This change will reduce the average QB score by 2-3 points per game. It will have little effect on the difference between good QBs and bad ones. (Good QBs actually throw as many interceptions as bad ones do, because they're asked to put the teams on their backs.)
The fumble lost penalty will hit fumbling players hard, but I would argue that they deserve it. I know it might be frustrating to see your RB's hard-earned yards count for nothing if he fumbles, but most RBs are very disciplined these days and don't lose many fumbles. The worst fumbler last year was Ahmad Bradshaw, losing 6. The change would lose him an average of .75 points per game. This change also affects QBs who tend to take lots of sacks and put the ball in danger, or ones that are bad at taking snaps. (Rex Grossman)
The Waiver Reinstitution Act:
This league has gotten huge. It has become impossible for some people to pick up players, because all of the good new pickups are acquired on sunday afternoon. I would like to reinstitute waivers, on a standard rolling list basis, to make the free agent pickups a little bit more equitable.
The Defensive Scoring Overhaul Act
This would investigate and use some of Yahoo's new features for defenses, perhaps make them a little bit more powerful, and maybe lower the return yardage bonus. (Bad defenses get a lot of kick returns.)
The Compilers Nerfing Act
This one is controversial. I'm not doing it unless a lot of people agree with it.
Some members believe that QBs are getting awarded too much for attempts. The truth is that they are awarded for attempts, even pretty mediocre ones. It's better to pass the ball 40 times than to pass it 30 times in our scoring, far more often than not. However, in the same vein, we reward a RB with 20 carries for 67 yards more than we reward one with 11 carries for 58.
At least for QBs and RBs, it would be relatively easy to change this. We can penalize attempts. (And couple it with more generous scoring for yardage, perhaps.) The question is whether we actually want to do it. I can elaborate more on this and come up with a specific recommendation, but understand that it changes the philosophy of fantasy football a *lot.* Fantasy football, classically, is very much about who gets the carries or the passing attempts - not who is the most efficient. We have the power to change that. Should we?
"You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
"Hating America is something best left to Mobius. He is an expert Yank hater.
He also hates Texans and Australians, he does diversify." ~ Braindead
My suggestion re: efficiency reform--completions are a positive, incompletions a negative. For rushing, make points per rush very small, but increase points per yard.
"My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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