Originally posted by Asher
Try playing an RTS in 640x480 in FuzzyVision. It'll be fun. The CPU is also very weak, so the AI would be dumb as ****.
Try playing an RTS in 640x480 in FuzzyVision. It'll be fun. The CPU is also very weak, so the AI would be dumb as ****.
AI has far more to do with programmers' abilities than computer power. Unless you're programming chess, you're almost guaranteed to be using an expert system.
Then again, you guys seem to be stuck on the idea of using a PC interface for RTSes on the console. That doesn't make sense, and I guarantee you it's not what will be implemented.
Because you can't. But I see no guarantee that anything too similar to current RTS's can be done at all on a gamepad.
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