In the Civilization games, the more food you have, the faster your population growth; well we all know that isn't quite true in the real world.
So what is the main cause of population growth?
What was it like 10,000 years ago? Why did they have children? To work the land? Did they have many children or just 1 or 2?
Throughout the ages what has caused population growth exactly? Did the advanced Civilizations (such as the romans) have many children? Or just the underdeveloped civilizations?
Does the amount of food available have any effect at all? I seem to recall that starving African countries are overpopulated, yet they have no food; is this true?
This is not a civ question or a game question, but I'm curious, if you had to make the game Civilization realistic, how would you design population growth?
So what is the main cause of population growth?
What was it like 10,000 years ago? Why did they have children? To work the land? Did they have many children or just 1 or 2?
Throughout the ages what has caused population growth exactly? Did the advanced Civilizations (such as the romans) have many children? Or just the underdeveloped civilizations?
Does the amount of food available have any effect at all? I seem to recall that starving African countries are overpopulated, yet they have no food; is this true?
This is not a civ question or a game question, but I'm curious, if you had to make the game Civilization realistic, how would you design population growth?
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