Announcement

Collapse
No announcement yet.

Cloak & Dagger

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • We'll know one way or the other soon enough by looking at the GNP and Power bar graphs. (Not sure which one is more preferable for us... PAL putting money into research is better for them long-term, better for us short-term.)

    Comment


    • But what mass upgrades would they be saving for? Not knights or cuirassiers or cannons without iron. Nothing upgrades to musket or trebuchet. No point in upgrading to longbows or macemen now. Grenadiers are too far away.

      I bet they're just saving cash while building universities and Oxford, then will turn research back on. As the tech leader, they've got the luxury to do that rather than continually chase short-term tech goals.

      Comment


      • If they capture Eisenberg (which is right on top of Iron) it will be connected immediately with no need to wait for resistance to end, so that could be their play.

        I remember hearing they were moving against it, what do we know about their odds of success/ETA of attack?

        Comment


        • PAL gifted Philosophy to Templars.

          mh

          Comment


          • Oh dear. Why would Templars care about Philosophy? As a prerequisite to Nationalism. Expect that there next turn.

            Comment


            • Originally posted by T-hawk View Post
              Oh dear. Why would Templars care about Philosophy? As a prerequisite to Nationalism. Expect that there next turn.

              Yeah...that sucks. We've been kind of ignoring all this "you traded with my worst enemy" stuff from PAL. Maybe we should tell them if they gift Nationalism to anyone on our continent we are going to sign a defensive pact with Banana?

              Darrell

              Comment


              • T152:

                PAL: 2x pop & whip_1 & whip_1 & whip_4
                Rabbit: -
                Banana: -
                Imperio: pop & renaissance tech learned [Gunpowder]
                Templars: (medieval tech gifted to them [Phil] last turn)
                RB: 4x pop & land & whip_2

                Population census:
                PAL 80 (12,11,9,8,7,7,7,7,5,4,3)
                RB 71 (12,9,7,6,6,6,6,5,5,3,3,2,1)
                Ban 59 (17,13,11,10,4,2,1,1)
                Imp 54 (11,10,10,8,7,7,1)
                Tem 31 (9,9,7,6)
                Rab 17 (7,5,2,2,1)

                Foreign production.

                I will just paste in a picture of my table. That's quicker.


                What is not in there yte is the quadruple whip from The Warning bringing the production up to 420h!
                Certainly a wonder. If it is the Shwedagon Paya and Imperio is building that as well, they will have to bite their butts for providing PAL with Gold.

                Templars
                Jerusalem
                Infrastructure: Palace, Barracks, Lighthouse, Terrace, Forge
                Constantinople
                Infrastructure: Terrace, Barracks, Christian Monastery, Forge
                Damascus
                Infrastructure: Terrace, Barracks, Forge, Apo Palace, Christian Monastery
                Acre
                Infrastructure: Monument, Barracks

                A new unit for Constantinople.

                Imperio
                Mutal
                Infrastructure: Palace, Barracks, Granary, Monument, Stonehenge, Oracle, Forge, Library
                Lakamha
                Infrastructure: Barracks, Monument, Islamic shrine, Granary, Library
                Chichen Itza
                Infrastructure: Granary, Monument, Lighthouse, Barracks
                Uxmal
                Infrastructure: Monument, Barracks, State of Zeus, Granary, Ball Court (Colosseum)
                Mayapan
                Infrastructure: Monument, Barracks, Granary, Lighthouse
                Calakmul
                Infrastructure: Monument, Library, Barracks, Granary, Islamic Monastery

                Mutal and Lakamha on some costly infrastructure, probably wonders.

                PAL
                The Warning
                Infrastructure: Granary, Barracks, Lighthouse, Library, Forge, Confucian Temple, Obelisk, Harbor, Academy, Confucian Monastery, Taoist Monastery, Grocer, University
                Heliopolis
                Infrastructure: Granary, Barracks, Forge, Library, University
                Alexandria
                Infrastructure: Granary, Forge, Barracks
                Giza
                Infrastructure: Granary, Lighthouse, Forge, Library, University
                Byblos
                Infrastructure: Obelisk, Granary, Forge, Barracks, Lighthouse
                Memphis
                Infrastructure: Granary, Barracks, Forge, Heroic Epic, Moai Statues, Lighthouse, The Great Lighthouse
                Pi-Ramesses
                Infrastructure: Granary, Courthouse, Library, Barracks, Forge, Obelisk, University
                Navajo
                Infrastructure: Granary, Forge
                Akhetaten
                Infrastructure: Granary, Forge


                Rabbits
                Caerbannog
                Infrastructure: Palace, Barracks, Library, Great Wall, Lighthouse
                Digger's Burrow
                Infrastructure: Barracks, Monument, Granary, Walls
                Phrygian
                Infrastructure: Monument
                Eisenburg
                Infrastructure: Monument, Walls
                Magyar
                Infrastructure: -

                Banana
                Banapolis
                Infrastructure: Palace, Granary, Library, Lighthouse, Forge, The Pyramids, Moai Statues, Harbor, Walls, Castle, Pavilion (Theatre)
                Banana Pudding
                Infrastructure: Walls, Forge, Monument, Granary, Library, Harbor, Lighthouse, Academy, Castle, Pavilion (Theatre), National Epic, Barracks
                Banana Split
                Infrastructure: Walls, Castle, Lighthouse, Granary, Monument, Forge, Pavilion (Theatre)
                Fried Banana
                Infrastructure: Granary, Forge, Walls, Hagia Sophia, Pavilion (Theatre), Castle, Barracks
                Doal
                Infrastructure: none
                Omni Point
                Infrastructure: none
                Foster
                Infrastructure: Pavilion (Theatre)
                Androbius
                Infrastructure: none

                mh
                Attached Files
                Last edited by mostly-harmless; June 8, 2009, 05:18.

                Comment


                • Thanks again m-h

                  Oxford is 400 hammers - I'm going to bet that that's what PAL whipped at The Warning. Nothing else really makes sense, since they don't need Shwegadon Paya, University of Sangkore is 550 hammers and the Sistine is 600 hammers.

                  Just a slight correction: The medieval tech that PAL gifted templars last turn was philosophy, not nationalism.

                  It looks like we can expect Imperio to finish a bunch of things over the next turn or two.

                  Comment


                  • Ah, of course. I was only looking at world wonders. Yes Ocford makes way more sense.

                    mh

                    Comment


                    • Expect them to up science back up to 100% next turn.
                      She said 'Your nose is running honey' I said 'Sorry but it's not'

                      Comment


                      • Templar C&D Soldier count update:



                        Templars Soldier Points = 303k

                        Population: 31 pop points = 15k

                        Technology: Sailing, Hunting, Mining, Animal Husbandry (2k each) = 8k
                        Wheel, Alphabet, Metal Casting, Compass, Construction (4k each) = 20k
                        Mathematics, Archery (6k each) = 12k
                        Bronze Working, Machinery (8k each) = 16k
                        Horseback Riding, Iron Working (10k each) = 20k
                        Total = 76k

                        City Improvements/Wonders
                        Jerusalem: Barracks, Forge = 5k
                        Constantinople: Barracks, Forge = 5k
                        Damascus: Barracks, Forge = 5k
                        Acre: Barracks = 3k
                        Total = 18k

                        This leaves 194k Soldier points for units.

                        Visible/Known units:

                        Quechua in extreme south = 2k

                        Pink Dot stack:
                        2 maces (9k each) = 18k
                        1 horse archer = 6k
                        2 crossbows (7k each) = 14k
                        1 sword = 6k
                        3 cats (5k each) = 15k
                        3 chariots (4k each) = 12k
                        1 spear = 4k
                        Total = 75k


                        Central stack:
                        1 crossbow = 7k
                        1 axe = 5k
                        Total = 12k

                        Constantinople defense (T150):
                        1 mace = 9k
                        1 crossbow = 7k
                        3 longbows (6k each) = 18k
                        1 cat = 5k
                        1 quechua = 2k
                        Total = 41k

                        Total visible = 130k
                        Missing = 64k

                        Obviously the Pink stack is gone now, which has crippled the Templars badly. That was about 40% of their total military strength right there! However, we are still missing a sizable number of units from them, more than I expected to be honest. I would estimate that about 15k is units built in Constantinople since we last peeked into the city, and the remainder is garrisons in Jerusalem and Damascus. Still, they have enough missing Soldier points to perhaps act a little fiesty if we get careless. When we go on the attack, we have to make sure to do it with overwhelming force.
                        Attached Files

                        Comment


                        • Good work Sullla. Keep in mind my happiness evaluation. Templars needs huge numbers of units to keep their people happy. We know from Imperio that there were 5 units in Damascus (during a time those units were needed at the front). Another units produced in Const last turn. One unit produced in Jerusalem this turn.

                          mh

                          Comment


                          • While I was in PAL's score increased from 1135 to 1138. I'm not sure what that means.

                            EDIT: Looking at civstats maybe it was 1115 to 1138.

                            Comment


                            • Looks like Imperio's score also increased, so my guess is a tech-trade. Also looks like a Banana / Imperio tech trade

                              Comment


                              • Oh, oh. Tech trades between Imperio, BAnana and PAL. Not looking good.
                                Waiting to log in to check.

                                Comment

                                Working...
                                X