Historical note
Before modding Redfront 1.4 5+ years ago I actually spoke to Capt Nemo about it when he was still around.
We did 'briefly' discuss the idea's to make it better and more importantly remove/adjust things that a player could do to easily get to berlin prior to 44/45.
This was his concern and surprise that ppl figured out stuff in the scenario to circumvent the natural game play and thus 1.5 was created based on this.
Many of these idea's are present in RF 1.5 and thus RF 1.5 succeded in adding a year or two to the game.
Our goal should be to get the game right in TOT so that the player on average is in berlin in 45 and not before.
Nemo mentioned he planned to do redfront 1.5 to fix these things but left the scene after finishing West Front and gives his blessings to the community to use his scenarios for whatever.
If i was to tidy up RF1.5 I would do the following:
- change the terrain to stop ships sailing into germany from the black sea or stick a german pontoon there!
- relocate some of the labor brigades in the urals
- fix 1-2 spawn event errors
- adjust the units file to combat the t-34 to JS2 trick.
Once our TOT conversion is done i'll get some tot events happening based on historical accuracy and gameplay for you to have a look/play at!
I'm looking forward to the TOT version that we are compliling thanks MacGalleo.
Before modding Redfront 1.4 5+ years ago I actually spoke to Capt Nemo about it when he was still around.
We did 'briefly' discuss the idea's to make it better and more importantly remove/adjust things that a player could do to easily get to berlin prior to 44/45.
This was his concern and surprise that ppl figured out stuff in the scenario to circumvent the natural game play and thus 1.5 was created based on this.
Many of these idea's are present in RF 1.5 and thus RF 1.5 succeded in adding a year or two to the game.
Our goal should be to get the game right in TOT so that the player on average is in berlin in 45 and not before.
Nemo mentioned he planned to do redfront 1.5 to fix these things but left the scene after finishing West Front and gives his blessings to the community to use his scenarios for whatever.
If i was to tidy up RF1.5 I would do the following:
- change the terrain to stop ships sailing into germany from the black sea or stick a german pontoon there!
- relocate some of the labor brigades in the urals
- fix 1-2 spawn event errors
- adjust the units file to combat the t-34 to JS2 trick.
Once our TOT conversion is done i'll get some tot events happening based on historical accuracy and gameplay for you to have a look/play at!
I'm looking forward to the TOT version that we are compliling thanks MacGalleo.
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