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The Dance of Civilizations [Diplo Game] [Organization Thread Pt1]
Yes, if the players would vote that the top-5 should not be able to receive techs freely, then we should prevent that they would get some missing techs using the vote 1 changes, before the vote 2 application.
4b. When 4 civs have advanced to the next age (ancient, classical, medieval, renaissance, industrial, modern) all techs of the age before the past age can be traded freely without the need to spend vouchers. (If 4 players are in the medieval age, all techs of the ancient age can be traded freely, etc.)
I delayed the effectuation of this rule because of the 2nd possible rule change.
The change this rule brought is that from now on free techs (techs of 2 ages ago) can now be freely traded without any conditions. (you can give them away, sell them for cash, sell them for 1 or more other free techs, etc. etc.)
You delayed it because of the second rule change?
When 24h have past the player just missed his turn. If the 2nd player in the turn order misses his turn he'll be first in the turn order from that moment on.
the rule was out of use since Korea heavily broke it many times immediately. others broke it later less obviously and by accident. ifyou want to enforce it vote against the change. it may then also be applied on me indeed.
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