The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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History of Colonization: The Colonies 3.12 PBEM Game
"Io non volgo le spalle dinnanzi al nemico!!!" - il Conte di San Sebastiano al messo del comandante in capo, battaglia dell'Assietta
"E' più facile far passare un cammello per la cruna di un ago che un pensiero nel cervello di Bush!!!" - Zelig
"Live fire, and not cold steel, now resolve battles" - Marshall de Puysegur
The French are pleased to report that the proud city of Paris now is able to churn out one grenadier per turn (not that we need to as the French Royal Army currently has 75 regiments of grenadiers in it ).
The French would like congratulate the the English one thier superb sience abilities, we only get new techs every 6 turn ourselves
France also congratulates the Dutch, we salute you're succes against the wild sioux savages!
(John actually you and Chris has the exact same amount of cities, 30)...
You guys misunderstood, I said I wasn't last, that didn't mean that Britain was, I meant I was tied with England.
My Sci-rate is behind, at 7.
Republic really hamstrings Holland in this scenario.
It takes forever to make anything, because defenders and Farmers take away percious shields from a very limited amount availible.
John, you really should allow woods to give a little food, they did historically by way of hunting.
The way the scenario is, it's impossible to have a village in a forrest, and it takes farmers a LONG time to terra-form terrain.
One idea might be to make farmers (not colonists) free food support units, at least for Holland, to give them a fighting chance.
I hear what you are saying, but the reason I have chosen to do things the way I have is:
1) Expanding colonies in the New World should be hard. Even as hard as I have made it, just look at what Holland, France, Spain and England have colonised in North America by 1735! Much more than historically, and cities like Boston are larger than Newcastle....
2) Send your Farmers from Europe, or support them from cities there. It's more realistic, and better gameplay.
Having said that, Holland is in a worst case than most. The Republic form sure hamstrings them. Which is why, in SP, they are the only nation worth playing for a real challenge after you have understood the basics of the game.
And look what you have achieved in Holland, despite those disadvantages! Your very success undermines your arguments...
I would say that you are STREETS ahead of the rest of us, given your starting position, and Hollands actual historical performance.
(..Followed after some way by France, Spain almost neck-and-neck with the froggies, and England a long way last...)
Oh, and in the forests, there are some food resources, but they are few and far between. Even with Native help, the colonists weren't great at hunting, and such methods could only support smallish settlements, before the game became too scarce.
It needed systematic agriculture to expand these settlements seriously, and that is what the game tries to reflect.
Colonies II did it your way, and whilst I admit some people prefer that version... I don't!
However, feel free to make your own modpack for this, and try playtesting it. I might even help you...
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