quote:![]() Originally posted by Captain Nemo on 10-10-2000 05:23 PM Of course I wanted the human player to throw all the British units at Caen, as Monty did, and suffer huge casualties, as he did... You weren't supposed to take the City! The text is perfectly historical: Several operations (Epsom being one) and a major air bombardment were expended on Caen. Monty promised several times to take it and failed. Even the famous "Wittmann engagement" at Villers-Bocage was part of the action as it took place when the British 7th armored division tried to sweep around the West side of the city and attack it from the South but ran into the Tigers of the LSAH 1st SS-Panzerdivision on the way. I had provisions and a reward in the events for the British taking the city before July 9...but not THAT long before. It took me a massive effort to dislodge the Germans around July 7 or 8 and expected others to perform about the same... This scenario is very "touchy" from a historical standpoint as it relies on a series of historical events unfolding close to the real timeline (Similar to Spartacus) and can get thrown off track if you divert too far from it. It was a difficult choice but I decided for the more historical path which could teach players a few things about the Battle for Normandy. ![]() |
That should explain my "Waterloo" on the British Beaches. I captured Andromanches and the two cities to the east of it quickly, but the Panzers made short work of my gains and I was left with only Andromanches, while the American Front smashed itself. I captured a few cities only to lose them again soon.
BTW, Nemo, did you intend for the landing craft to go back to Britain and get reinforcements? That seemed unrealistic to me...
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