PBEM, I assume.
Announcement
Collapse
No announcement yet.
Axis&Allies board game
Collapse
X
-
Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
-
Except Ramo and I - we can play face to face.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
I think russia hitting EE on the first turn is the best
why?
because it stops the tanks that germany has from being useful against anything but EE
and keeps Karelia very safe
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Comment
-
I will say that I will only play Russia Restricted (ie, can't attack the first turn). Quite frankly, without that rule, the game is pretty unbalanced. The one rule of RR makes it MUCH more equal, if you know what you're doing.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
I think that subs are too good
to try and ballance them, I am thinking of adding the house rule (for next time me and my freinds play) that planes get a free initial attack against Subs
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Comment
-
Uh, subs can't fire back at planes, anyway.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
Not until the plane shoots, though. The attacker always goes first (except in the case of AA guns).Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
Gotcha. I'm not sure how that is particularly fair or balancing...if someone wastes money on tons of subs they're gonna lose anyway, but it also isn't fair to be able to (virtually) guarantee that a German fighter can take out the British sub in the Eastern Med EVERY time.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
in a lot of games I have seen, all sea battles are completely made up of subs
and I beleive that a fighter is 3 on offense
that means with my modification that it a 1/4 chance for the british sub to survive
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Comment
-
In a lot of games that *I* have seen, the only sea battles in the whole game consist of the following:
G1: German naval units suiciding themselves as fodder to wipe out the UK navy, without losing any planes.
J1: Japan conducting the attack on the HawaiiSZ with as little force as possible, to take out the US carrier and fighter.
And that's generally it. Generally, people who spend money on lots of naval forces (other than transports, in the cases of US, UK, and Japan) end up losing.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
Jon,
Yeah, but that sub isn't statistically significant, in the long run.
Oh, and usually the Brits need to build a carrier on UK2, to discourage German air attacks against UKSZ.Follow me on Twitter: http://twitter.com/DaveDaDouche
Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/
Comment
-
subs can matter, it depends on how the game is played
(I agree that they shouldn't matter, but it depends on who you are playing with)
Jon MillerJon Miller-
I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Comment
Comment