A couple tactical things:
1. Hit the badly injured spear with HA, so the unit can retreat to safety if there is a new Templar stack in the forest from which spears came.
2. Let's move all newly trained units 2 tiles north from Pink Dot. We might not be able to fool Templars by moving units out of the city, but we can at least hide the reinforcements from them.
EDIT: Also, what about trying to lure Imperio into attacking by moving several maces and Cats 1.5 turns away from Cape Town? (It would take Imperio 2 turns to reach the city, so a stack 1.5 turns away would still be able to hit them before they can hit us, but we might be able to hide it from both Imperio and Templars.)
1. Hit the badly injured spear with HA, so the unit can retreat to safety if there is a new Templar stack in the forest from which spears came.
2. Let's move all newly trained units 2 tiles north from Pink Dot. We might not be able to fool Templars by moving units out of the city, but we can at least hide the reinforcements from them.
EDIT: Also, what about trying to lure Imperio into attacking by moving several maces and Cats 1.5 turns away from Cape Town? (It would take Imperio 2 turns to reach the city, so a stack 1.5 turns away would still be able to hit them before they can hit us, but we might be able to hide it from both Imperio and Templars.)
Comment