So our current proposal is:
We should probably finalise this internally and then post it publicly for comment....
1) RB has the first 16 hours of the turn to make moves. We have the full 16 hours, the other teams cannot move, upgrade or promote any units during this time. They can of course conduct trades, alter builds, civics, etc.
2) The Order for the other two teams should be fixed for the remainder of the war. Templars->Imperio is probably most fair based on the order they've been finishing their turns.
3) 16 hours/16 hours is a workable arrangement, but RB has no objection to the allied teams ending their turn early and then allowing their ally to play. As long as the movement rules remain in effect. If the teams abuse this privilege we can always go back to 16/16/16.
2) The Order for the other two teams should be fixed for the remainder of the war. Templars->Imperio is probably most fair based on the order they've been finishing their turns.
3) 16 hours/16 hours is a workable arrangement, but RB has no objection to the allied teams ending their turn early and then allowing their ally to play. As long as the movement rules remain in effect. If the teams abuse this privilege we can always go back to 16/16/16.
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