Personally, I prefer the public works system, but if CivIII uses a settler/worker based system I won't really mind. I will admit that there is something more personal and less abstract about having a unit build my improvements and, yes, I could have the worker accompany the troops to the battle and build forts and stuff.
However, the PW system isn't that different. Neither CivCTP or CTP2 allowed you to build entire roads across the world all at once. In CTP2 you could only place tile improvements inside of your national borders or, in the case of forts, where a unit was already. So, basically, the PW system allowed you to manage your tile improvements with a little less micromanagement while still requiring you to depend upon your units a little.
My major objection to settlers building my roads and stuff is not really the micromangement - I like that (I've never used mayors because I want to do it all myself). My major objection to settlers is that I have a short memory. While I was playing Civ2 it was not uncommon for me to forget what it was I wanted a settler to do by the time it got to its destination.
Someone suggested putting down "pre-fab" packs that your workers then use as sort of a blueprint. You place a pack and when the worker becomes available he'll head off to the next pack and start working. I think that's a great idea and I kind of hope that Firaxis includes something like it.
However, the PW system isn't that different. Neither CivCTP or CTP2 allowed you to build entire roads across the world all at once. In CTP2 you could only place tile improvements inside of your national borders or, in the case of forts, where a unit was already. So, basically, the PW system allowed you to manage your tile improvements with a little less micromanagement while still requiring you to depend upon your units a little.
My major objection to settlers building my roads and stuff is not really the micromangement - I like that (I've never used mayors because I want to do it all myself). My major objection to settlers is that I have a short memory. While I was playing Civ2 it was not uncommon for me to forget what it was I wanted a settler to do by the time it got to its destination.
Someone suggested putting down "pre-fab" packs that your workers then use as sort of a blueprint. You place a pack and when the worker becomes available he'll head off to the next pack and start working. I think that's a great idea and I kind of hope that Firaxis includes something like it.
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