Originally posted by bj
Hi again
re knight/cavalry: No leader, that's why it struck me. 1.29f, so if it created a leader it should be preceded (?) by a *
Hi again
re knight/cavalry: No leader, that's why it struck me. 1.29f, so if it created a leader it should be preceded (?) by a *
BUT, the * goes away when the unit is upgraded (and therefore able to generate another leader). The Knight / Cavalry thing looks exactly how it would look if a Knight had created a GL, been (inadvertantly) renamed "Knight," and later upgraded to a cavalry. Still could be a bug of course - I just thought this was the most straightforward explanation.
Catt
Very frustrating to find any bugs now when statements have been made that no more patches will be released for this version of Civ3.) This is poor customer service in my book. All errors should be fixed totally and completely. IMHO.
With all due respect why are you replying to my messages for Firaxis? First off you still have no clue what I am talking about. Again the music works fine, it sucks and I NEVER use it, ok? Next, this problem never goes away. If I use a BIC that has no mod whatsoever then all the sounds work. If I try to run The Balancer or change one of the barbarian units the sound will disappear. I have all of the latest drivers, so that is not it.
and ready to start using serious profanity?
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