Announcement

Collapse
No announcement yet.

Delenda sunt...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Out of curiosity, why is the hutted version being replayed? When this thread was active, there was a to-do about huts vs no huts. IIRC, the no-hut crowd won out, as that eliminated the randomness for any comparison.

    O yes, government switching was the other rule that came up. The scenario is set to forbid gov't change - but you can change when you acquire a tech, of course.

    So this run is a gov't change, with huts version...
    The first President of the first Apolyton Democracy Game (CivII, that is)

    The gift of speech is given to many,
    intelligence to few.

    Comment


    • Well, govenment changing is not crucial when playing the huts version. If you can reset hut results, then you can have a lot of money from huts, and free techs (including navigation so that you can produce caravels) until invention. Afterwards there's only one tech to research -- steam engine. You'll probably get it immediately if you set science to maximum before getting invention, and have produced several caravans ready to be delivered to Rhode or Syracuse. When you get steam engine the game is basically over for the other civs.

      Comment


      • Marquis
        The rules we agreed upon about this 'Rome' scenario were as follows:
        - 2 separate Halls of Fame for games without huts (version 2.42) and games with huts (UCC/MGE).
        - Government change allowed
        - Caravan rehoming forbidden

        Xin Yu
        We did not discuss reloading after 'bad' results when tipping huts, because it was a rule generally accepted at Apolyton that all games with huts should be played without reloading.
        Aux bords mystérieux du monde occidental

        Comment


        • I just finished my third game in honour of CivManager.
          Antigonus, glorious king of the Macedonians, rules.
          21 objective cities conquered by 199AD (79years).
          Same rules as usual: no rehoming, no reloading, government changes allowed ( UCC game, with huts).
          Aux bords mystérieux du monde occidental

          Comment


          • OK, if that's the rule I'll follow it. But I can restart if I get invention too early, right? As far as I get university, navigation and physics from huts before engineering and invention I'll be able to produce iconclads within turns. I estimate that, if lucky, I'll get all the necessary techs in 10 turns, then it takes atmost 15 turns afterwards to sweep the mediterrinian. 10 more turns to clean the map, that makes it 35 turns for a full victory (all cities). If only want target cities, then the number can be as low as 30.

            Comment


            • Xin
              The main difference between your proposed timetable and mine is that it takes me about 40 turns to acquire the techs. 5 techs in 10 turns looks out of range to me...but I know you are very clever .
              BTW Dave V and DrFell made use of another strategy with the Romans: rush with triremes and vet elephants onboard (game without huts). It worked (but the Romans have GW).
              I tried the game with huts because my attempt was 'in honour of CivManager' (even if I failed using it ).
              I am now at work with a game without huts (Independent Greeks).
              Aux bords mystérieux du monde occidental

              Comment


              • It depends on who you play - just moving a unit from La Tene to Memphis takes almost that long, let alone conquering along the way.
                The first President of the first Apolyton Democracy Game (CivII, that is)

                The gift of speech is given to many,
                intelligence to few.

                Comment


                • Just finished the game without huts (Independent Greeks). Victory in 187BC (91 years).

                  Here is the tiny HALL OF FAME:

                  Without huts:
                  Romans: 40 years (DrFell)
                  Seleucid: 72 years (La Fayette)
                  Carthaginians: 74 years (EOL)
                  Macedonians: 89 years (La Fayette)
                  Independent: 91 years (La Fayette)
                  (No record yet for Ptolemaic and Celts)

                  With huts:
                  Ptolemaic: 66 years (La Fayette)
                  Seleucid: 68 years (La Fayette)
                  Carthaginians: 71 years (La Fayette)
                  Macedonians: 79 years (La Fayette)
                  Independent: 92 years (Marquis de Sodaq)
                  Celts: 99 years (Marquis de Sodaq)
                  (No record for Romans yet)
                  Aux bords mystérieux du monde occidental

                  Comment


                  • I guess I shall have a try with the Celts (without huts) in order to try to beat the century, which was the first challenge when I started this thread.
                    Aux bords mystérieux du monde occidental

                    Comment


                    • 95 years with the Celts (without huts)
                      Celts take Alexandria, Memphis and Rhodes in 183BC.
                      Obelix rules!
                      Aux bords mystérieux du monde occidental

                      Comment


                      • 68 years with the Ptolemaic (without huts )
                        Egyptian elephants destroy La Tene in 210BC.
                        Nefertiti rules!
                        Aux bords mystérieux du monde occidental

                        Comment


                        • As a guest to this forum, (usually just post on the democracy game)

                          Is there any kind of high score list for the Conflicts in Civ scenarios as well as the Rome and WW2 scenarios?

                          I usually use a full conquest race, disbanding most buildings, and getting tech through conquest rather than research. It's WAAY faster than waiting for 'Clads, and more in the spirit of the scenario.

                          It would be helpful if someone can point it out, and I will post my scores.


                          I've played them all, conquered every city within the time limits, usually with dominant civ for each scenario.
                          Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                          "Remember the night we broke the windows in this old house? This is what I wished for..."
                          2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                          Comment


                          • obiwan 18
                            Welcome to the club!
                            You should have a look at the thread named 'scenarios: conflicts in civilization' (on top of this forum). The last post will give you the current state of the Hall of Fame, but I would advise you to read the whole thread, since it may bring you a lot of useful details.
                            Feel free to post your results (even if you are no record holder yet ).
                            Aux bords mystérieux du monde occidental

                            Comment


                            • Funny this thread should pop up again. I've been playing around with the neutrals in the ww2 scenario recently, to give the recently discovered trade formulas a whirl (sticking cities in desert to supply oil etc, nothing too in depth). Might finish it off sometime, but the turns can get annoying at times with all the AI fighting.

                              Comment


                              • You can uncheck "Show enemy moves" when you press [ctrl] o, but it doesn't seem to work...

                                Comment

                                Working...
                                X